The matching male face also has this feature, it seems to be intentional for the "coeurl" type faces... but I think it still looks pretty weird when the rest of the teeth are normally colored and the fangs just look stuck on.

Is there a chance we can have a muscle slider on them? Seems a bit lacking not having it ):

Adding my support. I know the benchmark is not an example of the final result, but the weird contrast between the head and body really is unpleasant, and I do hope those crunchier textures get cleaned up too.
I'll also strongly second the hope that they can spread the fangs apart a little more for a more natural feeling look.
I second most of what's said here; as this is a benchmark and not a beta or demo I understand changes might be slow coming but simple things like making all hairs available to all faces (an issue that was presented with the males and pointlessly duplicated here for no reason that I can discern) would go a long way. Also, I get that the 3rd Face is supposed to be Coeurl like but can you make the other teeth match the darker fangs?

I have to say when playing with the character creator in the benchmark, I was very disappointed in the best size options for the female Hrothgar.
The bust feels very small for the frame, to me. As a larger woman myself, it just felt off to me. Also I feel our introduction to the race in the last content patches for the current game. was misleading as Tural appears to be sporting a C-D cup and players are only allowed at best an A-B cup currently in the benchmark.
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To be fair, the image you used is from the trailer, not from the game. However, I definitely agree that a wider range of options makes more sense.The bust feels very small for the frame, to me. As a larger woman myself, it just felt off to me. Also I feel our introduction to the race in the last content patches for the current game. was misleading as Tural appears to be sporting a C-D cup and players are only allowed at best an A-B cup currently in the benchmark.



I see this as a common complaint, hopefully, they will address it!I have to say when playing with the character creator in the benchmark, I was very disappointed in the best size options for the female Hrothgar.
The bust feels very small for the frame, to me. As a larger woman myself, it just felt off to me. Also I feel our introduction to the race in the last content patches for the current game. was misleading as Tural appears to be sporting a C-D cup and players are only allowed at best an A-B cup currently in the benchmark.
The thing about the character creator is that you can’t really judge what your glamour in game is going to do to your character. The way the models work is they switch out the entire torso and your bust size will change to whatever they want despite your actual character size (you may already know this). It may be that in certain outfits you will be slightly larger. It really hasn’t ever been consistent. The character creation version in their racial gear looks pretty consistent with their reveal video though.I have to say when playing with the character creator in the benchmark, I was very disappointed in the best size options for the female Hrothgar.
The bust feels very small for the frame, to me. As a larger woman myself, it just felt off to me. Also I feel our introduction to the race in the last content patches for the current game. was misleading as Tural appears to be sporting a C-D cup and players are only allowed at best an A-B cup currently in the benchmark.





This is why I don't want highlights in the racial hairstyles. We will have hairstyles with highlights and without, giving everyone the ability to choose what they like without compromising on the fur pattern.It's a difficult spot, because sometimes I change the color of my character's coat pattern to something drastic to compliment glamours - that might end up looking awful as a hair highlight.
It's safe to assume any implemented cross-race hairstyles will have highlights, at least.
I strongly oppose making the fangs of face 3 yellow like on the other faces, because my cat is purple and yellow teeth would clash with it a lot. People have 3 other faces to choose from if they want yellow teeth. Your idea of making all of the teeth black is very good, though. +1
To add to what others have said I would like to see more hairstyles made available and not have them dripfed over a long time. Faces being a lighter color than the body also seems a bit weird and maybe unintentional.
This is my general feedback on female Hrothgars I posted in another thread:
I'd like to show my appreciation and say that the devs have done a very good job with Hrothgals. Here's what I like most about them:
1. They look like a female version of the male counterpart. They have cat faces that seem closer to each other in style than Miqo'te faces, for example, but they are still distinct enough that you can easily tell females from males. The different face options offer an equal amount of variety as they do for males.
2. The body type is a perfect blend of muscular and feminine, which I enjoy as a former Femroe player. If you compare a 20-height Femroe to 100-height Hrothgal, it's clear they seem to share the same rig but Hrothgals are a bit curvier in the waist and butt area in addition to being more muscular. Although I would have been satisfied with slightly smaller shoulders, they are in no way disproportionate to the rest of the body.
3. To continue with the comparison, the Hrothgal stance is more spread out and forward-leaning than a Femroe's but not a straight up hunch. Obviously they are different from the males in this regard, but I'm glad it was done this way. I've played a male Hroth and kind of wished they could stand up straight like they do during certain emotes.
4. They seem to work really well with the lighting in the benchmark. At no point did I feel their eyes were dead or that their skin color was off. I'm impressed with how nice the fur on the face looked. This will likely be the case in the live game as well.
5. They offer something unique to female character enjoyers, seeing as Hrothgals are the first bestial race and also the first tall race with a tail.
Last edited by Reinha; 04-20-2024 at 04:23 AM.



I also wanted to add that some textures seem to be low rez, like the tail and fur patterns. But, and this is specifically in the trailer, the face paint looks blurred and the face fur as well. Albeit this might be just my computer, but I did notice it and no matter what I do it seems to keep being blurry. Also, this is a face 3 problem, but the spikes on the face seem flat, compared to the males.
Look at the eyebrows spikes, they are more conal:
While this one are like a raised-up plane:
I wish they would make them a bit more conal in individual shape, like the male's so we can see them better from different angles, right now if I look at her face from above or the side, it looks like she glued pieces of paper to her eyebrows, while the male's look more like it naturally grows. I don't want them to change the shape as a whole since I like how it looks, but making it more visible by adjusting the individual spikes to resemble a more conal figure to make it more visible, would be much appreciated!
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