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Thread: 2.0 lore/story

  1. #61
    Player
    Pandastirfry's Avatar
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    Meneyota Kunyaa
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    Quote Originally Posted by Altanas View Post
    I like the concept of an ingame newspaper or fliers to introduce the lore


    There are some people complaining about breaking immersion, but doesnt it break immersion when suddenly every patch something new appears out of no where. Wouldnt it be more immersive if -between- patches there are tidbits of lore introduced leading up to patch day.


    This could be achieved by way of mini quests / goose-chases in a sense. The newspapers in each nation could send us here and there for various purposes and then when the lore article is released we can put 2 and 2 together to understand why we were sent around.

    At the moment we get achievements for using a firework a newspaper GM gives us lol i think SE can think of something a bit more relevant


    Another issue is building up suspense. When the Garlean stronghold was placed in game there was no purpose to it, no npcs, no quests. There was a lore article however. There could have been a mini quest involved sending us to the stronghold even just to click a ???. Then we could understand the lore article. Then next sub patch the stronghold is opened. That in my opinion is more immersive.


    A further issue is downtime especially for PS3 users. If your waiting on a party or just casually logged in to chat to your LS while you sit in your inn, you can at least relieve the boredom somewhat by reading in game newspapers stored in your journal

    The problem with doing "mini-quests" and such and having the "newspaper" be THAT tied to game play, is every time there was a update requiring these "mini-quests" there would need to be a patch just for those, then the patch for the actual content, which would result in actual content taking even longer to come out than it already does/

  2. #62
    Player
    Felis's Avatar
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    Skadi Felis
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    Most time the lore come on the Lodestone before the patch (it's a patch teaser in lore costume after all).
    To bring the lore ingame it need to come with the patch and not before (or you need every time a lore patch before the main patch). But they don't need to bring the lodestone lore ingame with every patch 1:1 because there are already NPCs in the patch talking about the new stuff. Just talk more to the NPC and read the quest journals.
    (0)
    Last edited by Felis; 07-15-2012 at 10:28 AM.

  3. #63
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    AmyNeudaiz's Avatar
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    Adahna Serafi
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    Quote Originally Posted by Rokien View Post
    That's cool lore isn't your thing, that shouldn't stop the game to be more engaging and full.
    Quote Originally Posted by AmyNeudaiz View Post
    I like lore like that
    Quote Originally Posted by AmyNeudaiz View Post
    I love to see lore posts. I enjoy them.
    I will say it again, I like lore.

    Quote Originally Posted by Rokien View Post
    So, when 2.0 comes around, can you guys please stop giving lore/story through the lodestone.
    Blah blah blah.
    Don't want that, leave it in game.
    This is what you are saying ^.

    Quote Originally Posted by AmyNeudaiz View Post
    They should keep that how it is.
    This is what I am saying ^. This is why I said it v.
    Quote Originally Posted by AmyNeudaiz View Post
    The reason they put that stuff on the official lodestone site is because there is no place for it in game and if they didn't put it here it wouldn't exist and that doesn't really bother a vast majority of people.
    All the lore that goes in game fits and there is plenty of lore. There is hardly any lore that's left out except for the tid bits THAT THEY POST ON THE LODESTONE for the most part if you would take your time and not spam ENTER through the whole story line you would see that.

    Most quests are already wall of text fests filled with more information than you can remember and they don't need to tack on anymore.

    I don't know how much clearer I can make this.


    Also, this as well.
    Quote Originally Posted by Pandastirfry View Post
    every time there was a update requiring these "mini-quests" there would need to be a patch just for those, then the patch for the actual content, which would result in actual content taking even longer to come out than it already does/

    And lastly,
    Quote Originally Posted by Rokien View Post
    I can't believe I have to argue to have more stuff in the game.
    I want them to spend development time on a whole massive new area that serves no purpose that no one will go to ever for any reason except for a very very small number of people who just want to look at it. What? Don't want this in game? I can't believe I have to argue to have more stuff in the game.
    (1)
    Last edited by AmyNeudaiz; 07-15-2012 at 12:01 PM.

  4. #64
    Player
    Nanaya's Avatar
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    Shiki Tohno
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    They need to trim the fat when it comes to text, and I'd really rather not have to access a webpage to get important lore information, as that breaks that word that starts with an i, and ends in mmersion. I am certain there is a happy medium between the two.

    That doesn't mean get rid of lodestone posts, of course. For nonsense like Raubahns likes/dislikes, or Kan-E-Senna's three sizes, I really do not see the pertinence of that being in the game, so if you're going to divulge that info, let it be on Lodestone. The game itself should possess the important, detailed information, Lodestone should have the frivolous "Oh that's amusing" quips. You know, like how normal MMOs do it.
    (0)

  5. #65
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    NumenarMithrandir's Avatar
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    Kyrie Vashai
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    Quote Originally Posted by Arcell View Post
    I don't think anyone would disagree really. For once Rokien hasn't suggested something stupid and unnecessary. Guess there's a first time for everything.

    Honestly I'd like for them to incorporate almost all of the information on Lodestone into the game somewhere or in a variety of ways. Incapacitation info, crafting recipes, class stats info, basics on the game, etc... It would be a lot easier to access if they were somewhere in the game.

    All of that being said, it's not the end of the world if they don't. It would simply be more convenient.
    I would have to agree with you, seeing your point. Hopefully SE will take notice-
    (0)

  6. #66
    Player
    Mudd's Avatar
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    Mudd Vader
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    Quote Originally Posted by AmyNeudaiz View Post
    I don't go in game to read I go in game to play.
    You must hate this game.
    (4)

  7. #67
    Player
    AmyNeudaiz's Avatar
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    Adahna Serafi
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    Quote Originally Posted by Mudd View Post
    You must hate this game.
    LOL. I didn't mean it like that. I like story line related stuff, it's pretty good albeit very long.
    (0)

  8. #68
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    Payadopa's Avatar
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    Payadopa Astraya
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    Quote Originally Posted by AmyNeudaiz View Post
    I like lore like that being on the lodestone. I don't go in game to read I go in game to play.
    Also, when I come to the lodestone, I love to see lore posts. I enjoy them. They should keep that how it is.
    I don't understand statements like this.

    Firstly, nobody is hurt if you have the option to read it in-game.

    Secondly, you are bound to read in an MMORPG anyway. And if you don't like it (though, it seems you do), don't use it (sounds familiar..).

    Thirdly, the time you spend reading Lodestone posts you can also spend in-game to read them there.
    What's the problem? You can read something while looking for a party, too.

    And lastly, it would make the world feel more organic. Maybe have that little moogle from the screenshot deliver an "Eorzea Tribune" to your house once a month. Now that would be pretty awesome.
    (1)

  9. #69
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    AmyNeudaiz's Avatar
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    Quote Originally Posted by Payadopa View Post
    I don't understand statements like this.

    Firstly, nobody is hurt if you have the option to read it in-game.

    Secondly, you are bound to read in an MMORPG anyway. And if you don't like it (though, it seems you do), don't use it (sounds familiar..).

    Thirdly, the time you spend reading Lodestone posts you can also spend in-game to read them there.
    What's the problem? You can read something while looking for a party, too.

    And lastly, it would make the world feel more organic. Maybe have that little moogle from the screenshot deliver an "Eorzea Tribune" to your house once a month. Now that would be pretty awesome.
    Did you bother reading anything I posted? /shrug
    (0)

  10. #70
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    Seif's Avatar
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    Seif Dincht
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    Wether it's a wall of text in-game without cutscenes or wall of text in here one thing is constant. They really need to hire better writing talent. More text does not equal better story. It would be pretty daunting to try to summarize what this story is even about.

    I'm excited that 2.0 gives the team freedom to start on a clean slate. I really hope for new players' sake they make a story that doesn't reference all the time a game they never played.

    XI had a nice newspaper but the reason it was a fun diversion was that XI's story was told on game and through a lot of cutscenes. The newspaper was just fun trivia to read while the game was patching.Most importantly those stories have personality and characters. Lodestone posts need that personal touch to make them more interesting. In XIV the story is simply lacking and like others I feel like every lodestone post is wasted effort since the much bigger task in the game itself needs to ve improved when 2.0 rolls around.
    (0)

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