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Thread: 2.0 lore/story

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  1. #1
    Player
    Pandastirfry's Avatar
    Join Date
    Aug 2011
    Location
    Under a pile of rubble that was Ul'dah
    Posts
    586
    Character
    Meneyota Kunyaa
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    I enjoy in game lore, but... All the "fluff" lore, like character bios, the broad strokes a world history, architectural and cultural facts, belong in an out side source. They just don't fit in game, and "newspaper" dilivered to my in game house would just go unread. Second if I could go to a bulletin board in game and read patch notes... Ugh that would be horrible, and as much as I hate to say it, destroy the atmosphere and immersion of the game, getting in game the information of nerfs or buffs to classes would either have to be clouded in purple prose to where they would be incomprehensible or I would just be left wondering what the hell the lodestone and the forums were good for and why have lore at all if you're going to constantly remind me in game that " this is a game, not a cool fantasy world"

    The nitty gritty of lore should be in game, the broad strokes should be elsewhere,



    However I would not be adverse to an in game lore compendium that was updated... Just patch notes should stay forever on a website or in a launcher, don't put them in the game
    (1)
    Last edited by Pandastirfry; 07-15-2012 at 06:43 AM. Reason: Auto correct turns nerf into nerd.... Strangely fitting

  2. #2
    Player
    Rannie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,079
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Pandastirfry View Post
    I enjoy in game lore, but... All the "fluff" lore, like character bios, the broad strokes a world history, architectural and cultural facts, belong in an out side source. They just don't fit in game, and "newspaper" dilivered to my in game house would just go unread. Second if I could go to a bulletin board in game and read patch notes... Ugh that would be horrible, and as much as I hate to say it, destroy the atmosphere and immersion of the game, getting in game the information of nerfs or buffs to classes would either have to be clouded in purple prose to where they would be incomprehensible or I would just be left wondering what the hell the lodestone and the forums were good for and why have lore at all if you're going to constantly remind me in game that " this is a game, not a cool fantasy world"

    The nitty gritty of lore should be in game, the broad strokes should be elsewhere,



    However I would not be adverse to an in game lore compendium that was updated... Just patch notes should stay forever on a website or in a launcher, don't put them in the game

    it's why i say both it should be in both. Also patch notes aren't considered lore anyway that's more maint.
    (2)
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!