Well don't get me wrong. I'm not against having a lore reference outside of the game, but I think it's important to be able to learn everything there is to learn about a world from within that world. If this information is later released online, that would be fine. The most important thing is that you don't *have* to go outside of the world to find an explanation to something that is inside the world.
Then we're all good ^_^
I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!
I like lore like that being on the lodestone. I don't go in game to read I go in game to play.
Also, when I come to the lodestone, I love to see lore posts. I enjoy them. They should keep that how it is.
The reason they put that stuff on the official lodestone site is because there is no place for it in game and if they didn't put it here it wouldn't exist and that doesn't really bother a vast majority of people.
What they should to is make the lodestone available in game.
Sorry I have to say this that was just kind of redundant I know what you were meaning behind the post but the first line " I don't go in game to read I go in game to play." One of the first thoughts I think of every time I see it is.. but you play on mmorpg... that requires a lot of reading, ie: quests, talking to people no matter in what way, mention again quests... your journal on what you are doing your menus.... Sorry I can't help but laugh about it. You go in the game and read anyway so what's the difference if they add the lore to the game?
I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!
You misunderstand, I enjoy the quests but I don't exactly get on the game to go and read lore is what I'm saying.Sorry I have to say this that was just kind of redundant I know what you were meaning behind the post but the first line " I don't go in game to read I go in game to play." One of the first thoughts I think of every time I see it is.. but you play on mmorpg... that requires a lot of reading, ie: quests, talking to people no matter in what way, mention again quests... your journal on what you are doing your menus.... Sorry I can't help but laugh about it. You go in the game and read anyway so what's the difference if they add the lore to the game?
I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!
That's cool lore isn't your thing, that shouldn't stop the game to be more engaging and full. I'm going to bring up ffxi right now sooo ya. FFXI did a great job with lore and story intertwining witheach other. If you wanted more lore, ya you can go out and find it in the game. Just because you don't wanna go seek it out or have it in game, shouldn't mean it should not already be in the game in the first place.
I don't wanna go on some website to see whats new, I wanna go in game and explore whats new.
I enjoy in game lore, but... All the "fluff" lore, like character bios, the broad strokes a world history, architectural and cultural facts, belong in an out side source. They just don't fit in game, and "newspaper" dilivered to my in game house would just go unread. Second if I could go to a bulletin board in game and read patch notes... Ugh that would be horrible, and as much as I hate to say it, destroy the atmosphere and immersion of the game, getting in game the information of nerfs or buffs to classes would either have to be clouded in purple prose to where they would be incomprehensible or I would just be left wondering what the hell the lodestone and the forums were good for and why have lore at all if you're going to constantly remind me in game that " this is a game, not a cool fantasy world"
The nitty gritty of lore should be in game, the broad strokes should be elsewhere,
However I would not be adverse to an in game lore compendium that was updated... Just patch notes should stay forever on a website or in a launcher, don't put them in the game
Last edited by Pandastirfry; 07-15-2012 at 06:43 AM. Reason: Auto correct turns nerf into nerd.... Strangely fitting
I'd like to see an issue of the "Daily Moogle" waiting for me at the foot of my door when I come home to tend the garden and check on my little baby chocos as they're nestled next to each other sleeping, I look at them I read the headliner of the paper and I nod my head, all is well today.
I enjoy in game lore, but... All the "fluff" lore, like character bios, the broad strokes a world history, architectural and cultural facts, belong in an out side source. They just don't fit in game, and "newspaper" dilivered to my in game house would just go unread. Second if I could go to a bulletin board in game and read patch notes... Ugh that would be horrible, and as much as I hate to say it, destroy the atmosphere and immersion of the game, getting in game the information of nerfs or buffs to classes would either have to be clouded in purple prose to where they would be incomprehensible or I would just be left wondering what the hell the lodestone and the forums were good for and why have lore at all if you're going to constantly remind me in game that " this is a game, not a cool fantasy world"
The nitty gritty of lore should be in game, the broad strokes should be elsewhere,
However I would not be adverse to an in game lore compendium that was updated... Just patch notes should stay forever on a website or in a launcher, don't put them in the game
it's why i say both it should be in both. Also patch notes aren't considered lore anyway that's more maint.
I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!
I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!
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