Quote Originally Posted by Taranok View Post
You have functionally the same problem face 4 au ra have. A face chosen for looking hawkish, that got rounded off. I found by comparing face 4 au ra to face 1, both in live and the benchmark, that in live, face 4 is narrower with less pronounced cheeks (than face 1,) but it's the inverse in the benchmark. It's slightly wider with much more pronounced cheeks. Unfortunately, we don't have the same characters anymore.

I'm kind of willing to bet the devs finalized the faces back in April, and just weren't willing to fix anything that wasn't blatantly a bug or otherwise unintended, such as cat fangs. It's just such a disappointment.
It feels like many faces with harsher features got smoothed out and lost their "edge". I'm looking at my male viera, face 3, and in 6.58 his features still have a certain sharpness to them, even though I have chosen the "roundest" and "softest" options for that face. He still has a certain sternness about him, esp. with his very pronounced mouth shape.
Now all of that subtle sharpness is gone and he just looks so... There's no definition, his features evoke no strong feelings or any kind of characterisation.
I wish they would have stuck with some edges and sharp shapes.