Quote Originally Posted by Evergrey View Post
My guess is that changes to mouths must've had to be done to compensate for higher quality animations where the old ones just didn't met the new requirements to animate them.
That's the only logical reason I can think of.
I also suspect it's about streamlining for cutscene creation purposes. A lot of cutscenes at present just use prebaked character emotes, but the stuff in the Benchmark looks a bit more bespoke. I suspect the reason everyone's mouth is suddenly a completely straight line is so that they can map the same animation onto every face without having to do any additional tweaking. Which is probably going to lead to some uncanny looking animations at times depending on your race / face.