Quote Originally Posted by Doopliss View Post
The artwork by Loggos is indeed one subjective interpretation. However, I said this in another thread--I can't even remember which anymore, I really need to take another break from the forums after this--but artists regularly work within their restrictions, not against them. Square Enix is full of professional character designers, and the art team working on the original impression of the faces absolutely knew what they were doing. Do you think they chose to design Sadu with this face accidentally? I'm sorry, again, if this sounds like an attack. I only wish people wouldn't readily discredit artist intention so easily when it's on something they perceive as old. I just personally don't think, for example, the people who carefully crafted the delicate lip shapes and other features of male Viera truly believe the curves, corners, and edges that make those up getting sanded down was actually their true intention after all. More people interpret things correctly than one might think, even subconsciously.
No worries I know things can get fraught and people are emotionally on edge because it's a big change! I'm not trying to discredit artist intention or anything like that! Like I said I prefer severe faces and actively try to seek out those options whenever possible. Because of this I'm probably more discerning over what I consider severe enough and the Aura fem faces to me have never expressed that strongly enough. If it had been me doing the upscaling, I would have leant more into the severe look as per Loggo's illustration because I look for and enjoy those aspects, along with making the eyebrows slightly more angular and reducing pupil size would be a good starting point , likewise using this face for Sadu is the obvious choice. I understand the intention I just disagree to the extent of the execution. Sadu's characterization and animations do a lot of the heavy lifting so I'm curious to see how much the new facebones help with expressions and mitigating that placid vacant look.