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  1. #11
    Player
    EliaStormblade's Avatar
    Join Date
    Apr 2022
    Posts
    281
    Character
    Elia Stormblade
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by RossC90 View Post
    This is 100% based on which location you pick in the corner. I'm almost certain that the lighting in the character creator is busted or unpolished in any location that is not the default aetherial sea. I say this because a good chunk of criticism about characters looking off come with screenshots with backgrounds that aren't the aetherial sea background. I think all of the preset locations have terrible lighting situations:
    The lighting is absolutely busted. The aetherial sea is the only one remotely usable, while the others just make your character look sickly. I think it's because they didn't actually change the environments at all? Including the lighting. It's quite clearly not meant to interact with the new character models and shaders the way the actual benchmark portion does.

    As you can see in the backgrounds of the CC locations, nothing was actually changed. The ground textures are old, the buildings are old, the foliage is old. Kind of shooting themselves in the foot by showing new models in old environments that should be better when Dawntrail actually released. But they might've done so to avoid adding extraneous data? I dunno. It's unfortunate.

    EDIT: As an aside, these shaders are by their design made to react more to light, so if your character has no light on their face, or barely any, it'll look way different, whereas on the live client, the skin and eyes don't respond as much to light. Right click and drag on the creation screen to change the lighting direction. It won't fix big problems, but it'll look better than having a light shining on the back of your character while you're looking at the faces. Also, the character creation screen seems to have a changing time of day, because the lighting definitely changes when I tab back in after a moment of being tabbed out, even with no other changes made.
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    Last edited by EliaStormblade; 04-15-2024 at 11:38 PM.