Page 24 of 86 FirstFirst ... 14 22 23 24 25 26 34 74 ... LastLast
Results 231 to 240 of 856
  1. #231
    Player
    Cahlum's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    31
    Character
    Peanut Colada
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Personally im very happy with the changes, the increased freckles on my boi are so nice. I'll need to increase the blush shade but its hard to tell how it'll look in real lighting in game. Thats the main thing, having light actually affect things now.

    Dawntrail

    Endwalker
    (0)

  2. #232
    Player
    Mimiru_S's Avatar
    Join Date
    Dec 2013
    Posts
    168
    Character
    Mimiru Selenar
    World
    Balmung
    Main Class
    Archer Lv 80
    I know the Devs frown on mods; but these odd flaws are going to make more people download character mods, to revert back to previous looks.
    (18)

  3. #233
    Player

    Join Date
    Aug 2011
    Location
    New Jersey
    Posts
    41
    Been this level is petty must be tiresome like who has the time ?
    (3)

  4. #234
    Player
    Papayatar's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    108
    Character
    Qiaomei Midas
    World
    Faerie
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post

    And this is from Benchmark (copied 1 to 1 from saved appearance feature in login screen):

    .
    I’m curious if the waxy like skin is a result of certain PCs not being able to handle the graphics update so you get Dark Souls looking faces more than a graphical upgrade?

    Because it seems to be inconsistent if people get wax skin or matte skin in the CC. I don’t know if that changes if you play the benchmark trailer with your character though.
    (0)

  5. #235
    Player
    Lieri's Avatar
    Join Date
    Apr 2021
    Posts
    347
    Character
    Valesti Nibelung
    World
    Tonberry
    Main Class
    White Mage Lv 90
    Turns out there is an option to make your character look the same as current model in the benchmark. But it only works if you wear a certain glam frequently.... I've seen some players that wear the glam at all times so here is the trick: if you choose Swine Suit as the gear in the benchmark character creation, you'll look 100% the same in your favorite glam before and after.

    So the frequent Swine Suit wearers are definitely immune to this update. They knew in advance...
    (5)

  6. #236
    Player
    LuciaMirain's Avatar
    Join Date
    Aug 2018
    Posts
    631
    Character
    Erzulie One
    World
    Omega
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Evo1171 View Post



    I don't think there's a world where this is even remotely close, every single feature on the face is different, and it also looks like she was deaged about 15 years.

    It's not even that it looks neccessarily bad but that's not my character.
    Yeah your current character looks like "normal" and the benchmark version looks like her when she was 10yo. She is definitely cute but I wouldnt want the character below to go fight monsters... :P
    (7)

  7. #237
    Player
    Aneshda's Avatar
    Join Date
    Jul 2019
    Posts
    550
    Character
    Deidrea Shadowbane
    World
    Twintania
    Main Class
    Pictomancer Lv 100
    First Picture is Endwalker, Second is Dawntrail, Third is a Screenshot from the Benchmark. Don't know where to start.

    1.) Face Color: The new one looks like Madame Tussauds Wax Cabinet.
    2.) The Ears: now they look okay but with the Upgrade they are completly different. Special the upper Part looks like from a Bat (3th Picture).
    3.) The Nose: the new one in the Char Creation and in the Benchmark are completly different, then what my Char has now.
    4.) The Lips: The new one is smooth with no contrast at all. And by the way ... the Lips on the 3th Picture looks more like Estiniens. :°-(

    I am not happy. No matter how often I have watched all Dawntrail Trailers, Pictures, and all Live Letters. There is not a single spark that gave me some hype about it. The Character Changes are like a Nail in the Coffin. Right now I think I'll do not Buy the next Expansion and wait for the one after this and Skip then Dawntrail with a Story Skip.


    (14)
    Someone call the Forum Police! Because I wrote passive aggressively that DT looks not good. Oh how right I was!

  8. #238
    Player
    RossC90's Avatar
    Join Date
    Apr 2024
    Posts
    3
    Character
    Zelvi Duskheart
    World
    Famfrit
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Papayatar View Post
    I’m curious if the waxy like skin is a result of certain PCs not being able to handle the graphics update so you get Dark Souls looking faces more than a graphical upgrade?

    Because it seems to be inconsistent if people get wax skin or matte skin in the CC. I don’t know if that changes if you play the benchmark trailer with your character though.
    This is 100% based on which location you pick in the corner. I'm almost certain that the lighting in the character creator is busted or unpolished in any location that is not the default aetherial sea. I say this because a good chunk of criticism about characters looking off come with screenshots with backgrounds that aren't the aetherial sea background. I think all of the preset locations have terrible lighting situations:



    The first picture is the typical Matte look everyone hates and this stems from The Black Shroud.

    The second picture is the La Noscea which is the most curious one of them all. All the locations have simulated cloud shadows which darkens and brightens the environment. For some reason, La Noscea applies a wet filter over your character and makes them far more jarringly shiny and wax like. Considering La Noscea is the first option you can pick for a background right next to the default Aetherial Sea background I'm pretty sure most people chose this background and were incredibly confused with the heavy wax like look to their character's skin.

    As far as I can tell, La Noscea is the only location that clearly has something weird going on with it where it makes a character's skin extra shiny. The Black Shroud gives the matte look and Thanalan is somewhat the better option of the two as it feels like a blend of the two.

    Meanwhile, the Aetherial Sea background makes my character look pretty much perfect.:


    Something really needs to be tweaked with those location's lighting situations. That being said, many of the criticisms and feedback are still valid such as the fuller lip shapes and various other actual model problems. But these lighting issues aren't doing anyone any favors.
    (2)

  9. #239
    Player
    Novojane's Avatar
    Join Date
    Apr 2018
    Posts
    7
    Character
    Cat Paw
    World
    Ultros
    Main Class
    Red Mage Lv 81
    also +1 to not liking the changes different colors, dead eyes, eyelashes make her look too barbie-fied, bigger nose, awful lip shading/shape... i miss the facial brightness too!!

    (17)

  10. #240
    Player
    EliaStormblade's Avatar
    Join Date
    Apr 2022
    Posts
    281
    Character
    Elia Stormblade
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by RossC90 View Post
    This is 100% based on which location you pick in the corner. I'm almost certain that the lighting in the character creator is busted or unpolished in any location that is not the default aetherial sea. I say this because a good chunk of criticism about characters looking off come with screenshots with backgrounds that aren't the aetherial sea background. I think all of the preset locations have terrible lighting situations:
    The lighting is absolutely busted. The aetherial sea is the only one remotely usable, while the others just make your character look sickly. I think it's because they didn't actually change the environments at all? Including the lighting. It's quite clearly not meant to interact with the new character models and shaders the way the actual benchmark portion does.

    As you can see in the backgrounds of the CC locations, nothing was actually changed. The ground textures are old, the buildings are old, the foliage is old. Kind of shooting themselves in the foot by showing new models in old environments that should be better when Dawntrail actually released. But they might've done so to avoid adding extraneous data? I dunno. It's unfortunate.

    EDIT: As an aside, these shaders are by their design made to react more to light, so if your character has no light on their face, or barely any, it'll look way different, whereas on the live client, the skin and eyes don't respond as much to light. Right click and drag on the creation screen to change the lighting direction. It won't fix big problems, but it'll look better than having a light shining on the back of your character while you're looking at the faces. Also, the character creation screen seems to have a changing time of day, because the lighting definitely changes when I tab back in after a moment of being tabbed out, even with no other changes made.
    (2)
    Last edited by EliaStormblade; 04-15-2024 at 11:38 PM.

Page 24 of 86 FirstFirst ... 14 22 23 24 25 26 34 74 ... LastLast