Quote Originally Posted by Ancalagon_Blacktalon View Post
yeah, it'd be really hard. consider that the head apparently has a ton more bones now, which will inevitably affect how headgear works with it. Are they going to be making double the headgear (one new, one old) so that it renders properly on the old models? If our character has new facial expressions, they'd have to go do them for the old facial meshes/rigging as well, basically doubling their work in any given cutscene that has us do more than "" or ":|" or ":[". And that's not even going into whether the bodies got any changes - I had just heard about how they basically completely redid everything involving faces online earlier.
there are things they do absolutely need to fix, particularly actualy missing textures on au ra (im assumign they used an AI upscaler like how DLSS does and they didnt have a second pass) or some hairs highlights being changed (this shouldnt be too hard)

but there are some people posting before and after pics here that i cannot tell the difference of