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  1. #1
    Player
    PompoPompPump's Avatar
    Join Date
    Apr 2024
    Location
    Where even am i
    Posts
    7
    Character
    Pierre Pomp
    World
    Cerberus
    Main Class
    Machinist Lv 90
    Quote Originally Posted by DynnDiablos View Post
    They aren't going to delay Dawntrail because folks are crying on the forums about the updates. Dawntrail is coming 6/28 whether you like it or not.
    They don't have to delay even. Just make the change to characters optional, like they did with WoW. Then those who like the new changes can see their new characters, and others can keep their old design. It's not hard.
    (20)

  2. #2
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by PompoPompPump View Post
    They don't have to delay even. Just make the change to characters optional, like they did with WoW. Then those who like the new changes can see their new characters, and others can keep their old design. It's not hard.
    WoW doesn't let you use the old models, and haven't since I believe Legion.

    It was a WoD only moment. The only way to play the old models is to play classic.
    (4)

  3. #3
    Player
    EliaStormblade's Avatar
    Join Date
    Apr 2022
    Posts
    281
    Character
    Elia Stormblade
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Jijifli View Post
    WoW doesn't let you use the old models, and haven't since I believe Legion.

    It was a WoD only moment. The only way to play the old models is to play classic.
    WoW also didn't upgrade/update its engine with WoD. It literally just made new character meshes, textures and rigs.

    Dawntrail updates the entire way shaders are handled and objects and characters respond to lighting (which is also higher quality), and how shadows are cast in turn. Asking for an option to choose the old characters is like saying "just give us the option to flip a switch on a fundamental engine-level alteration."
    (7)

  4. #4
    Player
    PompoPompPump's Avatar
    Join Date
    Apr 2024
    Location
    Where even am i
    Posts
    7
    Character
    Pierre Pomp
    World
    Cerberus
    Main Class
    Machinist Lv 90
    Quote Originally Posted by EliaStormblade View Post
    WoW also didn't upgrade/update its engine with WoD. It literally just made new character meshes, textures and rigs.

    Dawntrail updates the entire way shaders are handled and objects and characters respond to lighting (which is also higher quality), and how shadows are cast in turn. Asking for an option to choose the old characters is like saying "just give us the option to flip a switch on a fundamental engine-level alteration."
    That is correct, they have new lighting. But that is not what I wish to revert. I'm talking the old meshes and texture. This is not just a problem of lighting, but they fucking just added more polys and just made everything rounder without sculpting shit. New lighting is something I am fine with, but the way they altered the faces of especially m viera is just not it.
    (16)

  5. #5
    Player
    Somnolence's Avatar
    Join Date
    Jul 2019
    Posts
    418
    Character
    Ixa X'phele
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by PompoPompPump View Post
    they fucking just added more polys and just made everything rounder without sculpting shit
    Breasts are still low polly

    As for textures, they were all upscaled with AI. So it will take a lot of time for humans to go trough everything that does not look right and manually fix.

    It will be very awkward if modders will fix the issues faster
    (6)

  6. #6
    Player fantasiaaddict's Avatar
    Join Date
    Jan 2022
    Location
    New Gridania
    Posts
    116
    Character
    Luneth Harvey
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Somnolence View Post
    As for textures, they were all upscaled with AI. So it will take a lot of time for humans to go trough everything that does not look right and manually fix.
    No they weren't.
    (0)

  7. #7
    Player
    4clubbedace's Avatar
    Join Date
    Jun 2022
    Posts
    384
    Character
    Viorel Amala
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by PompoPompPump View Post
    They don't have to delay even. Just make the change to characters optional, like they did with WoW. Then those who like the new changes can see their new characters, and others can keep their old design. It's not hard.
    they are absolutely not going to do that
    (3)

  8. #8
    Player
    Ancalagon_Blacktalon's Avatar
    Join Date
    Feb 2022
    Location
    brooding, somewhere
    Posts
    129
    Character
    Ancalagon Blacktalon
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by 4clubbedace View Post
    they are absolutely not going to do that
    yeah, it'd be really hard. consider that the head apparently has a ton more bones now, which will inevitably affect how headgear works with it. Are they going to be making double the headgear (one new, one old) so that it renders properly on the old models? If our character has new facial expressions, they'd have to go do them for the old facial meshes/rigging as well, basically doubling their work in any given cutscene that has us do more than "" or ":|" or ":[". And that's not even going into whether the bodies got any changes - I had just heard about how they basically completely redid everything involving faces online earlier.
    (0)

  9. #9
    Player
    4clubbedace's Avatar
    Join Date
    Jun 2022
    Posts
    384
    Character
    Viorel Amala
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Ancalagon_Blacktalon View Post
    yeah, it'd be really hard. consider that the head apparently has a ton more bones now, which will inevitably affect how headgear works with it. Are they going to be making double the headgear (one new, one old) so that it renders properly on the old models? If our character has new facial expressions, they'd have to go do them for the old facial meshes/rigging as well, basically doubling their work in any given cutscene that has us do more than "" or ":|" or ":[". And that's not even going into whether the bodies got any changes - I had just heard about how they basically completely redid everything involving faces online earlier.
    there are things they do absolutely need to fix, particularly actualy missing textures on au ra (im assumign they used an AI upscaler like how DLSS does and they didnt have a second pass) or some hairs highlights being changed (this shouldnt be too hard)

    but there are some people posting before and after pics here that i cannot tell the difference of
    (2)

  10. #10
    Player
    Evo1171's Avatar
    Join Date
    May 2017
    Posts
    10
    Character
    Kinda Squishy
    World
    Exodus
    Main Class
    Viper Lv 100



    I don't think there's a world where this is even remotely close, every single feature on the face is different, and it also looks like she was deaged about 15 years.

    It's not even that it looks neccessarily bad but that's not my character.
    (13)

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