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  1. #8
    Player
    Anarnee's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    1,343
    Character
    Thyn'a Sindyrl
    World
    Siren
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by JaneHitoshura View Post
    Seeing as this thread is only people complaining about stuff are Miqote, Elezen, Humans, Aura and Vieras. And almost next to none hrothgar, roes and lalafells. Makes me wonder if the only reason Roes/Hrothgars and a bit of lalafels didn't see that much of a drastic changes in their characters because of how unpopular they are (Exception lalas). Tho i for sure see couple problems with the eye shape, and mouths being flatter which is a common thing in every race change it seems, its didnt affect that much afromentioned races.
    I've def seen plenty of Roegadyn and Lalafell complaints, but we're much fewer in number so it makes sense that not as many would be seen.
    I also feel like the only face for Femroe that was hit particularly hard was face 2. The other three seem great.

    Only complaint I've seen for all faces is that they lightened our Hellsguard ash smudge, and there is a dedicated thread for it.

    Lalafells also made their own thread.

    Quote Originally Posted by Laute View Post
    Hey! Wanted to bring up another thread to add to the index of issues. Hellsguard Roegadyn also have some smudge issues on the nose. Can you add this to the Arbitrary/Unwanted Changes list?

    Roegadyn Thread
    Quote Originally Posted by strdexcon View Post
    Hello! I wanted to give my own input after I saw the changes to Female Roegadyn and felt the same disappointment as a lot of people in this thread. I worry with DT so close to release, not a lot of these issues will be addressed in time (if at all), but I'll keep my fingers crossed and hope that something at least does change.

    I took a few different shots in the different character lighting to emphasize my issues and made a comparison chart hoping it might help see the issues more clearly.
    Like most, I have problems with the current lighting on characters, but I'm not too worried about it cause it seems like a rather high priority issue. If the devs didn't address it by the time DT is released, I'd be baffled. Anyway, here is what I got:
    Endwalker (6.5.8) on the left, Dawntrail benchmark (7.0.0) on the right


    As I hope people are able to see, there are definitely some changes. The most noticeable ones to me are that of the eye shape, the eyebrows, the nose smudge and the lips. I know a few people have commented on these before, but again, consider it some extra data.

    Changes from 6.5.8 to 7.0.0 (benchmark)
    • The biggest difference is the eye shape. A lot of WoLs look a lot more tired with big, heavy lids and my WoL is no different. I believe this is due to the upper lash line being quite a bit smaller, allowing for more lid space to open up. I also find the black makeup on her eyes (roegadyn feature) is lighter than it is on the left
    • The eyebrows are thinner, resulting in a more down turned and angry look
    • The nose smudge, like the makeup, is also lighter and I wonder if it is related to the colours or to the lighting
    • The lips are missing their corners, and the lip colour layout makes the upper lip appear thinner and the lower lip appear larger

    As an aside, it could be just the lighting or the shape of the eyes, but it seems to me like the nose shape is slightly different? I included it in my comparison chart below but I'm not 100% if it's a valid issue.

    Here is my side by side of the two faces below, as well as a couple overlays for better comparison. If you can't read the text, it's basically the same list as above. Hope this helps somebody!


    EDIT: if anyone, for whatever reason, wanted the comparison image at a higher res, you can grab it from https://imgur.com/a/1yHijca
    I made my post in the other thread;
    Quote Originally Posted by Anarnee View Post
    Yeah, it's so incredibly upsetting to look at my Femroe. I've only done three of them but they all look off. The skin colors are desaturated, the lip shapes are very different. The way they did the eyelashes on a lot of the eyes make the faces look sharper... It looks like my girls have permanent /sneer on and completely changes the impression of them.



    Skin color is LIGHTER and washed out and while I can make her a little darker to kinda correct it, I can't do that with my girl who is already on the darkest setting.



    She looks ashy, greener and washed out and I can't make her darker. Her upper lip is thinner too.



    It's so baffling that they lightened the ash on the noses so much, and the black eye shadow/liner. It's barely there at all.
    and another notable one post from another thread is;
    Quote Originally Posted by faiarrow View Post
    It's taken me a day to process because I'm still quite upset about this all, but compiled here with direct match-for-match comparison caps and my thoughs as to some of the changes. A little more in-depth than my prior mood of just 'well, goodbye to my character.'

    For the record:
    Yes I have run the benchmark. I am aware the CC lighting is not 'the same' as the dynamic in-engine lighting. I can't get comparable side-by-side caps of Sko outside of the CC. The only thing the benchmark actually running showed me was that her skin is a touch warmer and more like her in-game and PS5 CC colouration, and that my concerns regarding other things are still quite valid.





    The pros:
    • Texture update generally seems to be OK - there are issues with the way hair blends into the forehead made by floating sections on certain racial styles and the new lighting engine shading under them so it makes it blatant they're floating, but that can be ironed out.
    • Racial gear texture update is great.
    • Hair might be OK with tweaks, the clasp at the back on this style has clearly not been updated yet as it is very poorly textured and looks flat.

    The cons:
    • I can live without the permanent catch light. I don't think the black pupils works on f!roegadyn after almost 10 years of seeing them with the coloured/jewel effect. Impacts lighter eyes especially.
    • Rhinarium/ash/smudge being made so light in the new skin is a problem; the lighting engine will not magically make it darker. Removal of prominent racial specific traits like this erases identity and makes it hard to believe the intended PLL statement that our characters will simply 'look better.'
    • Lips certainly aren't fantastic - the new facial bones have adjusted how the lips sit and they seem to be quite a bit smaller?
    • Tattoos and face paints still being 256px is pretty jarring. I suspect this will be fixed in time but it's really awful in the benchmark.
    • Angle of the new lashes seems to be heavily impacting the visual of the already problematic new eyes, shades them intensely and even in scenes where there should be more brightness to the eyes it makes them very dark.

    The problem of streamlining the workflow for the update so that all human-like characters are stemmed from hyuran models is really starting to show, even within the hyur themselves seeing a lot of disparity between midlanders and highlanders. I know roegadyn are not exactly a beastial race compared to the likes of viera, or au'ra, but we're losing a lot of the galkan origins from the XI roots of this race with so much smoothing out.
    and I've seen a few on the JP side too;

    Quote Originally Posted by mitumiti View Post
    ルガディンのローエンガルデを使用しています。
    鼻の黒い部分が薄くなっていて残念でした。

    薄いほうが好きな人もいるとは思うので、こちらはホクロなどのように選べるようになれば嬉しいです。
    She is complaining about the nose smudge being lightened

    Quote Originally Posted by okometabetai View Post
    初めてフォーラムへ投稿させていただきます。至らぬ点がございましたら申し訳ございません。
    また、添付する参考画像につきまして1枚のみ現在版・ベンチマーク版と左右が異なる&画質が荒くなってしまっていることをご了承ください。(わかりやすくする為に一部前髪のない画像にしています。)

    ルガディンゼーヴォルフ♀2顔でプレイしております。
    まずはベンチマーク実装ありがとうございます。
    グラフィックアップデートにつきまして、既出の情報がほとんどではありますが記載させていただきますことをご容赦ください。
    また、個人的な好みの問題になってしまう部分が多いかと思いますが、現状のお顔立ちをどうしてもなくしたくないため何卒宜しくお願い致します。

    【鼻の形状について】
    現在の形状が角ばっており、極端な言い方をすると長方形の立方体を付けたような鼻だと思っているのですが、そこがルガディンゼーヴォルフ♀の良さ・チャームポイントだと思っていました。
    ベンチマークでは人間らしいリアルで自然な丸みのある鼻になっており、印象が柔らかく見えます。

    【目について】
    現在より目の大きさが小さくなっている・両目の間隔が広がっているように見えます。両目の幅が広がっていることにより、鼻を含むお顔立ちの印象も変わってきているのかもしれません。

    【眉毛の濃さについて】
    眉毛の毛量なのか色なのか不明ですが、現在よりベンチマークの方が薄いため、キリっとしたキツめな印象が薄れています。

    【唇の形状・質感について】
    唇の厚さと形(色がついている面積)が現在から変更になっており、お顔立ちの印象が変わってしまいました。他の唇の形を試したのですが今の印象に近づけることができません。
    また、室内外問わず光加減によっては現在のような艶感がなくなり、完全にマットな仕上がりとなっているように見受けられます。
    プリっとした艶の光が入っている現在の唇が好みです。

    【お顔の肌について】
    ルガディンならではの両頬のそばかすのような肌が顕著な印象です。現状のように強調されていない、肌馴染みしている程度のそばかす感にしたいです。

    人間らしいリアルさ・自然さを表現したグラフィック改修という視点で見れば素晴らしいのですが、
    現実的な形状よりも、良い意味で人間らしくないルガディンならではのファンタジーなお顔立ちのほうが好みのため、今の形状も選択できるように残していただければ大変嬉しく思います。
    しかし、装備の金属や皮布の質感、室内での発色の良さが向上しているグラフィックアップデートは素晴らしいと思いました。

    以下、勝手な想像ではありますが、色味や形状の変化などのこれら全ては「画質(グラフィック)を向上させたことによって、意図的に変更はしていないが変更されたように見えてしまっている」部分があるのではないかと推測しております。
    (景色の色をリアルに反射させた結果、キャラの肌や唇の色が変更されて見える。ドットを増やし、カクカクしていた輪郭などを滑らかにした結果、鼻や輪郭が変更されたように見える。)
    あくまで憶測のため、間違っていれば申し訳ございません。なんとか現状の雰囲気を選択肢として残せるようにしてはいただけないでしょうか。
    ご検討宜しくお願い致します。





    She is complaining about the rounder nose, amongst other things.

    Lots of Roe complaints, and this is just the Femroe, I feel like I saw way more male Roe complaints.
    (10)
    Last edited by Anarnee; 04-17-2024 at 09:20 PM.