Quote Originally Posted by Rein_eon_Osborne View Post

Here's how my man looked in the opening:
Ah ok it’s such a weird thing cuz many others just looks dewy and then you have…sir wax figure.

I think I saw somewhere that the skin transparency + lighting is also bad with certain skin tones so I’m guessing that’s maybe part of the problem? Either way hopefully whatever issues are in the benchmark are just because it’s benchmark and not actually the final product.

Quote Originally Posted by Rein_eon_Osborne View Post
"Easiest fix" would be giving us the option to pick the current aesthetic while keeping what's been developed. I doubt their penchant of having some sort of spagghetified coding in their engine preventing them from doing just that would just go away, but since they wanted the feedback... welp, here we are. /shrug
I don’t think it’s be the easiest to do a toggle. Have they ever given us a toggle for anything ever? Other than like an off/on toggle like for hats and weapons?

Also I swear in some LL or something they said the spaghetti code isn’t or is barely spaghetti by now??? And current issues are just general limitations from other resources.