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  1. #1
    Player
    ValG's Avatar
    Join Date
    Apr 2024
    Posts
    21
    Character
    Valeriant Grinnaux
    World
    Moogle
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Eluvyel View Post
    I don't think the subsurface scattering on the Elezen ears is too strong at all. It's pretty in line with how I'd expect them to behave.
    The effect showed in the inn picture definitely feels like it's too much, at least for me. Also, it's not only the strenght of the effect, but the color not matching the actual skin tone that's the problem too.
    (2)

  2. #2
    Player
    Eluvyel's Avatar
    Join Date
    Jan 2024
    Location
    Gridania
    Posts
    33
    Character
    Eluvyel Alanaar
    World
    Twintania
    Main Class
    Sage Lv 100
    Quote Originally Posted by ValG View Post
    The effect showed in the inn picture definitely feels like it's too much, at least for me. Also, it's not only the strenght of the effect, but the color not matching the actual skin tone that's the problem too.
    I have to respectfully disagree. That is EXACTLY how cartilage behaves in that scenario. Here's some other examples of SSC from RDR2 and Uncharted. It looks identical IRL but I wanted to stick with video games. Just hold a flashlight to your finger, it's the same effect. If anything, it's kind of toned down.

    (8)

  3. #3
    Player
    ValG's Avatar
    Join Date
    Apr 2024
    Posts
    21
    Character
    Valeriant Grinnaux
    World
    Moogle
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Eluvyel View Post
    I have to respectfully disagree. That is EXACTLY how cartilage behaves in that scenario. Here's some other examples of SSC from RDR2 and Uncharted. It looks identical IRL but I wanted to stick with video games. Just hold a flashlight to your finger, it's the same effect. If anything, it's kind of toned down.

    So I'm not allowed to feel like it's too much because of what other games have done? Also, I'm mostly talking about how it looks on my duskwight which happens to have grey skin so the pink effect sticks like a sore thumb.
    (15)

  4. #4
    Player
    Zeastria's Avatar
    Join Date
    Jan 2023
    Location
    ¯\_(ツ)_/¯
    Posts
    507
    Character
    Nathaniel Lenox
    World
    Twintania
    Main Class
    Scholar Lv 100
    They NEEED TO fix eyebrows too!!!!
    Separate eyebrow colour from hair..do something T^T ( I dont wanna race change bc of this)!..
    Like my black-haired viera ends up getting light GREY eyebrows in the update..like wtf!!!
    WHERE IS MY THICK DARK EYEBROWS!!!!!!!!!!!!!!
    (26)
    SCH/AST/DNC/VPR/SMN

  5. #5
    Player
    DynnDiablos's Avatar
    Join Date
    Mar 2019
    Posts
    1,164
    Character
    Shai Rae
    World
    Seraph
    Main Class
    Dancer Lv 100
    This is what they've chosen to go with and it unfortunately won't please everyone. We are now just a little over two months to launch. They aren't going to overhaul the new designs and they aren't going to delay the game either just for this. While tweaks could happen here and there. We should have always expected there could be drastic changes to looks. But they have been very transparent in the upcoming changes. Not every character will end up a 1 to 1. Folks either accept. Change races. Or move on.
    (14)
    "The worst foe lies within the self."

  6. #6
    Player
    Anzaman's Avatar
    Join Date
    May 2015
    Location
    Ul'dah
    Posts
    949
    Character
    Azi Kerilade
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by DynnDiablos View Post
    Not every character will end up a 1 to 1. Folks either accept. Change races. Or move on.
    People were expecting improved model and texture quality. They have changed way too much with the "updated" visuals.

    If I recall, even World of Warcraft had toggle option to keep using old models when they did their graphical rework.
    (65)

  7. 04-14-2024 10:43 PM

  8. #8
    Player
    ValG's Avatar
    Join Date
    Apr 2024
    Posts
    21
    Character
    Valeriant Grinnaux
    World
    Moogle
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Anzaman View Post
    People were expecting improved model and texture quality. They have changed way too much with the "updated" visuals.

    If I recall, even World of Warcraft had toggle option to keep using old models when they did their graphical rework.
    And some textures you can hardly call them an upgrade... The waxy skin might be debatable (I think it should be improved don't get me wrong) but things like the lips and some of the hairstyles definitely feel like a downgrade...
    (45)

  9. #9
    Player
    Burmecia's Avatar
    Join Date
    Apr 2016
    Location
    Silent Arbor
    Posts
    1,116
    Character
    Jitah'li Habhoka
    World
    Zodiark
    Main Class
    Archer Lv 100
    Quote Originally Posted by Anzaman View Post
    If I recall, even World of Warcraft had toggle option to keep using old models when they did their graphical rework.
    at this point, this please, please
    (8)

  10. #10
    Player
    Salzkartoffel's Avatar
    Join Date
    Apr 2024
    Posts
    4
    Character
    Piper Payne
    World
    Twintania
    Main Class
    Gladiator Lv 27
    Let's just call it for what it is: This graphic update is a hot steaming mess. Not just small texture issues but anatomical ones, too. We have clipping issues and seam- issues left right and center. Hair textures got worse here and there looking like Playstation 2 design. It somehow looks like we've lost polygons in the making which is absolutely atrocious. The images from the Thread creator are a good example. I found some on my own as well.

    Some examples which don't look serviceable at all. Plastic textures, flat textures which are bent into all directions to give the illusion of modelled hair. I didn't check other hairstyles because I got sad.



    (46)

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