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  1. 04-16-2024 01:52 AM

  2. #2
    Player
    artofincognito's Avatar
    Join Date
    Apr 2022
    Posts
    3
    Character
    In Cognito
    World
    Tonberry
    Main Class
    Dark Knight Lv 94
    Quote Originally Posted by RhaesDaenys View Post
    The sad part about this is, and everyone will disagree with me, as many people have already said this.

    The lighting. Thats what is changing 'shapes' you are seeing from before. Before characters were lit from hard angles causing shadows to cover parts of the face.

    Now the light is hitting the characters more full-on and refracting properly.

    Yes there are some other issues such as eyelashes and eyebrows. But face shapes, lip shapes... haven't drastically changed, at all.




    Just... just stop
    (18)

  3. 04-16-2024 02:06 AM

  4. #4
    Player HollowedDoll's Avatar
    Join Date
    May 2021
    Location
    Wrongthinkway
    Posts
    594
    Character
    Tomboy Outback
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 2
    Quote Originally Posted by RhaesDaenys View Post
    You just posted the same picture twice... with different lighting. Thats the literal only difference I see there.

    FFXIV Shadows on characters has always been horrible. The lighting is better now, so it will make things look a little different.
    Why are people so intent on flexxing their lack of eye for details this hard
    Let me help.. Curved line =/= Straight line

    Quote Originally Posted by RhaesDaenys View Post
    Looks incredibly similar to me, with lighting being a bit brighter.

    I have seen a /few/ odd ducks. Like Au Ra face 4 having dimples when it didn't before.

    But on your example the lip shape is roughly the same, just more rounded and realistic.
    It's more.. rounded now? Are you sure about that?

    Quote Originally Posted by RhaesDaenys View Post
    Thanks to the other person, the lip change is now noticable. Its not something I even recognized and honestly, that looks like a bug. Au Ra face 4 has a bug where the lips are super tight too. Perhaps related?
    I'm just gonna say that if it's not something you notice then perhaps it would be a good idea to take a backseat from the conversation?
    and no I don't believe it's a "bug" per se, it's a consequence of them redoing the UV Maps and as a result textures from scratch and not paying enough attention to how things used to be, which is basically what causes the major grievances people have, not the lighting.

    Quote Originally Posted by RhaesDaenys View Post
    Being hostile towards me won't improve my outlook on what you're saying. Yes the general outline of the lips are the same. Yes, they are less pronounced /after/ the change.

    It however does not change that they both, are in fact, similar with different lighting.

    I would argue that the lips in the original look more 'kissy face' due to the shadows than they were supposed to.
    ??? You literally just said it was noticeable my god can people stop trying to throw around "big" words like lighting as if you were somehow more in the known about development here, lighting doesn't just turn curved lines into straight ones. I don't think anyone cares about your outlook here, the feedback is towards the devs, and you just come in here and act like you have some sort of authority over things when you can't tell basic geometrical shapes apart, then try to save face by saying "it's close enough ,deal with it" Honestly don't know what y'all get out of this. You're clearly not affected nor do you care.
    (27)
    Last edited by HollowedDoll; 04-16-2024 at 02:23 AM.

  5. 04-16-2024 02:12 AM

  6. 04-16-2024 02:17 AM

  7. #7
    Player HollowedDoll's Avatar
    Join Date
    May 2021
    Location
    Wrongthinkway
    Posts
    594
    Character
    Tomboy Outback
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 2
    Quote Originally Posted by RhaesDaenys View Post
    The sad part about this is, and everyone will disagree with me, as many people have already said this.

    The lighting. Thats what is changing 'shapes' you are seeing from before. Before characters were lit from hard angles causing shadows to cover parts of the face.

    Now the light is hitting the characters more full-on and refracting properly.

    Yes there are some other issues such as eyelashes and eyebrows. But face shapes, lip shapes... haven't drastically changed, at all.
    Thank you for your contribution to this thread, very cool.
    (31)

  8. 04-16-2024 02:08 AM

  9. #9
    Player
    buppers's Avatar
    Join Date
    Mar 2019
    Posts
    3
    Character
    Ophelia Rivers
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by RhaesDaenys View Post
    Looks incredibly similar to me, with lighting being a bit brighter.

    I have seen a /few/ odd ducks. Like Au Ra face 4 having dimples when it didn't before.

    But on your example the lip shape is roughly the same, just more rounded and realistic.
    You know, sometimes it's okay to admit you're wrong.
    (26)

  10. #10
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by RhaesDaenys View Post
    Yes there are some other issues such as eyelashes and eyebrows. But face shapes, lip shapes... haven't drastically changed, at all.
    They changed the shape, size and shine of my character's lips for absolutely no reason. Just because a dev doesn't like shiny plump lips I guess?? You can see there is a shadow (blue) where the lip model is but it was never colored in. The people who liked the thin lip look already had 3 other options to choose from and after this downgrade I'll have none.

    (18)

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