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  1. #1
    Player
    ilustralun's Avatar
    Join Date
    Jun 2020
    Location
    Gridania
    Posts
    14
    Character
    Ilustralun Sevenflier
    World
    Jenova
    Main Class
    White Mage Lv 100

    wide-open eyes (benchmark) vs. half-opened/suspended eyelids (current)

    Quote Originally Posted by aulierre View Post
    Big agree with the eye and mouth shapes - the eye and mouth shapes have been homogenized. The mouths are just a neutral line, and the eyes are kind of a generic wide-eyed look; this is very noticeable if you use narrower eyes, because the narrow eyes are no longer narrow. The additional eyelashes, when toggled on, are also difficult to see.
    Seconding this so I'll add my previous post to the noise in hopes that it helps this thread and everyone who feels the same way too:

    The benchmark changed the shape of my character's eyes by removing the dark/heavier upper eyelids and it makes her look shell-shocked. It's a little upsetting because I recall Yoshi-p mentioning that he wanted to move away from characters having "empty dead-eyed" stares and to me it seems like some fundamental eye shape change has inadvertently caused what he was wanting to avoid. I rather enjoyed that my character held a kind of "aloof" or "bemused" expression that made it seem like she was always quietly thinking to herself.

    I have the benchmark photo (left), an edit I drew the heavier eyelids onto (right), and the original/before (center). I feel silly because it's just a game I don't usually care to make a fuss over or be a nuisance about.



    I'd like it if the update could retain the original characteristic of her eyes and appreciate the hard work of the developers.
    (3)
    Last edited by ilustralun; 04-18-2024 at 04:11 AM.