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  1. #1
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
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    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by tremor3258 View Post
    Not my usual hairstyle but the pitfalls of gyr albanian.
    You can have your current hairstyle in the Benchmark if you copy the file, put it into the benchmark and rename it.
    There was a post here on General that went through how to do it.
    Probably a couple pages back now due to all the feedback posts.



    Just a quick example. This hairstyle is from the Mogstation, can't remember the name ontop of my head. But it's not part of the basic selection that's for sure.
    (2)
    Last edited by Evergrey; 04-15-2024 at 11:29 PM.

  2. #2
    Player
    tremor3258's Avatar
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    Sep 2022
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    Limsa Lominsa
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    5
    Character
    Tiriana Antonine
    World
    Ultros
    Main Class
    Summoner Lv 94
    Quote Originally Posted by Evergrey View Post
    You can have your current hairstyle in the Benchmark if you copy the file, put it into the benchmark and rename it.
    There was a post here on General that went through how to do it.
    Probably a couple pages back now due to all the feedback posts.
    I saw that but I did want to make sure to be able to compare the textures; I understand the 'unlockable' hairstyles don't have updated textures in the benchmark.
    (1)

  3. #3
    Player
    Evergrey's Avatar
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    Dec 2014
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    Limsa Lominsa
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    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by tremor3258 View Post
    I saw that but I did want to make sure to be able to compare the textures; I understand the 'unlockable' hairstyles don't have updated textures in the benchmark.
    Ok, so you already knew.
    Yeah I heard as well that they might not have the updated textures.
    Personally I think the hair texture is not as impactful as the rest so I didn't really care much for it.
    Also, the face looked completely different with a basic hairstyle and the modstation one.
    I disliked the face with the basic but with the other one I actually like the changes.
    So testing it out with a different hairstyle might have a bigger impact of impression than one might think.
    Always worth a try at least I think.
    (1)

  4. #4
    Player Doozer's Avatar
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    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    Quote Originally Posted by Evergrey View Post
    You can have your current hairstyle in the Benchmark if you copy the file, put it into the benchmark and rename it.
    There was a post here on General that went through how to do it.
    Probably a couple pages back now due to all the feedback posts.
    I just did it recently so I can bump how to do it.

    Just take it from your FFXIV folder (defaults to C:\Documents\My Games\Final Fantasy XIV - A Realm Reborn). Should be named something like "FFXIV_CHARA_01.dat" depending on how many you have saved. Copy it and paste it into the Benchmark folder (should be in the same directory as the game one) and rename it as "FFXIV_CHARA_BENCH01.dat" or whatever number you want. Then in the benchmark just select it (don't edit it or it will default to vanilla hair), close the creator/selector, and run the benchmark.
    (2)

  5. #5
    Player
    SuriKett's Avatar
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    Apr 2024
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    9
    Character
    Suri Kett
    World
    Moogle
    Main Class
    Summoner Lv 90
    Sadly it's very terrible for me and i tried all the lightning from character creation & benchmarks with 0/50/100 gamma correction.

    (4)

  6. #6
    Player
    EliaStormblade's Avatar
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    Apr 2022
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    281
    Character
    Elia Stormblade
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by SuriKett View Post
    Sadly it's very terrible for me and i tried all the lightning from character creation & benchmarks with 0/50/100 gamma correction.

    You also right click dragged on the character creator to change lighting angle, right?

    (The character creation lighting is really, really bad regardless, I'll concede. And also changes on its own? Even though it's supposed to be a static time of day.)
    (2)

  7. #7
    Player
    SuriKett's Avatar
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    Apr 2024
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    9
    Character
    Suri Kett
    World
    Moogle
    Main Class
    Summoner Lv 90
    Quote Originally Posted by EliaStormblade View Post
    You also right click dragged on the character creator to change lighting angle, right?

    (The character creation lighting is really, really bad regardless, I'll concede. And also changes on its own? Even though it's supposed to be a static time of day.)
    I did my best, im very upset with these supposed graphical updates.
    (6)

  8. #8
    Player
    EliaStormblade's Avatar
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    Apr 2022
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    281
    Character
    Elia Stormblade
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by SuriKett View Post
    I did my best, im very upset with these supposed graphical updates.
    Understandable. I'm sorry to hear that.
    (2)

  9. #9
    Player
    ilustralun's Avatar
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    Jun 2020
    Location
    Gridania
    Posts
    14
    Character
    Ilustralun Sevenflier
    World
    Jenova
    Main Class
    White Mage Lv 100

    wide-open eyes (benchmark) vs. half-opened/suspended eyelids (current)

    Didn't notice this thread either! Reposting from another thread since this one seems oriented towards feedback:

    The benchmark changed the shape of my character's eyes by removing the dark/heavier upper eyelids and it makes her look shell-shocked. It's a little upsetting because I recall Yoshi-p mentioning that he wanted to move away from characters having "empty dead-eyed" stares and to me it seems like some fundamental eye shape change has inadvertently caused what he was wanting to avoid. I rather enjoyed that my character held a kind of "aloof" or "bemused" expression that made it seem like she was always quietly thinking to herself.

    I have the benchmark photo (left), an edit I drew the heavier eyelids onto (right), and the original/before (center). I feel silly because it's just a game I don't usually care to make a fuss over or be a nuisance about.



    I'd like it if the update could retain the original characteristic of her eyes and appreciate the hard work of the developers.
    (4)
    Last edited by ilustralun; 04-18-2024 at 04:11 AM.

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