They butchered my girl![]()
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They butchered my girl![]()
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I can't get images to cooperate rn, so no pictures, sorry!
While I am overall fine with how my lad looks with the graphics update based on images and video my friend very kindly sent me, when watching the benchmark it struck me that the eyes seem to lack a reflective shine. This makes everyone, but especially WoL, look "dead-eyed." I've seen other people talking about this as well.

i really dislike the changes to my au ra
patch 6.58 (current) vs benchmark
in the benchmark her limbal rings look dull but changing the color to something lighter (not pictured) fixed it. the pupils look bigger in the benchmark... i don't like that
my biggest complaint is her lips. i love the width, color and shape of them currently. the benchmark made her lip color darker/duller(??) and more narrow and most importantly changed the entire shape of them. she honestly looks so different. super unhappy with these changes![]()
Last edited by roseyslove; 04-15-2024 at 05:03 AM.
Face 3 m!duskwight reporting in!
(before on the left, after on the right)
Thankfully, as a face 3, the smoothing out of the face doesn't affect me TOO much compared to the other Elezen faces, but I still mourn for the lost angles of my face 1 and 2 brothersThat being said:
-Lips need to be fixed big-time. Please bring back the gloss and the old shapes.
-The "dead eyes" don't bother me personally since I always had that look for my WoL anyway, but I can see why others are bothered by it!
-Why did we get the Wildwood dark eye bags? Again, not personally bothered, but this should be toggleable at the very least. It's a pretty extreme difference.
-The nose is too smoothed out nowI really liked the little bump the one I chose used to have.
For the most part, I'm pretty happy with my character, but there definitely need to be some tweaks made. The ears are a great improvement and I like the texture of the facial scars a lot! He also looked great in the benchmark itself. Biggest change needs to be made on lips for sure (also bring back Mooncat fangs pls that's the whole reason I picked them for my alts).
my main is looking close enough, but with my alt i noticed the nose smudge is almost nonexistent in the benchmark. sucks to see a lot of sanded down unique traits like that and whats going on with aura eyes now, hopefully they address complaints
https://imgur.com/a/ow1LkcN
My WoL lost her resting bit** face and her skin color is very bright compared to the previous one + a yellow undertone in every xalea option looks very dull. Also I'm not happy with the lips and the nose. I hope they'll fix how it looks.
mixed feelings! I definitely came out more okay than a lot of my friends. melezen especially got the short end of the stick (the cheekbones being removed has taken out a lot of charm that those models had originally. I hope they can be re-emphasized somehow.) my midlander looks okay. I don't mind that he looks a little older (face 5), and I'm glad he kept his nose shape in profile. I'm also okay with his specific features ending up a little softer. but his skin tone is a little weird (came out grayer, and some of the reflection points are off. the shiny points at the corners of his mouth??)
(in case that embed doesn't work, linked here https://imgur.com/a/DWDbRkR )
I'll probably take his skin a step darker to see if I like how that looks more and he definitely looked better in the actual benchmark than he did in the CC. but that fix only works because he wasn't already the darkest option available. I know lots of people who don't have that workaround, and who are stuck with characters who have completely lighter skin tones now or totally different undertones. It's not great.
I don't think mine is as bad as some others (bring back mooncat fangs) but yeah.. I feel like they accentuated the freckles and rosy cheeks way too much on hyur face 5
(I personally do really love the eyes tho)
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Most of mine converted great, but PLEASE SQUARE PLEASE fix Highlander Female Face 2's eyes before launch. Respectfully, it's not even close. I don't recognize my own character.
The real glaring issue is these eyes. My character had a milky blue effect in her eyes because the pupil in the pre-7.0 models is very SMALL compared to the iris. In the 7.0 graphical changes, the iris is "normal" sized to the other faces but that makes a shocking difference. Like, completely different look.
Not only that, but the iris now has this awful shadowing effect applied to the top third of it for no real reason, so you can only see the full color by angling upward. This looks absolutely horrible from even a little zoom out, like a permanent squint. Please please, rework this. I've spent hours in the benchmark trying to shake this complete disconnect to the original design.
Picture at: https://imgur.com/a/hg9fIIb
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Sidenote for anyone struggling:
Easy fixes to try:
- I had to make skin tone darker by +1
- Had to make lips darker by +1
- Had to LIGHTEN eyes by -1
Last edited by CoinTossRelic; 04-15-2024 at 11:39 AM.
For the sake of thoroughness, here's mine but with a better gamma comparison:
I think washed out colors are the least of the issues since that can be changed in the benchmark settings. But I wanted to post a better comparison just so my previous one doesn't look disingenuous. (Anyone got an eyebrow pencil...?)
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