


the cheeks are a little flushed, but that's in game now. I don't see pores.You can see from this
that the skin has pores. However it is very uniform. Overall its not that bad.
The issue is that with barely any lightning it looks overly exposed. Maybe tweaking the shaders would fix this somewhat.
Subsurface scattering would reduce the plastic look as well.
"A good RPG needs a healthy dose of imbalance."
https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

