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  1. #31
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Meanwhile, I'm just wondering what they're gonna call that monster that's very obviously inspired by the FF7 Midgarsormr seeing as we already have the dragon of the same name present in XIV.
    (0)

  2. #32
    Player
    Carin-Eri's Avatar
    Join Date
    Feb 2022
    Location
    Old Sharlayan
    Posts
    2,016
    Character
    Carin Eri
    World
    Phoenix
    Main Class
    Dancer Lv 100
    "DNC: Ranged AOE with particle effects reminiscent of the slashes from LB3. Not sure if it's an upgrade of Saber Dance or something new"

    Personally, rather hoping this ends up being 'Foxshot' (one of Ranaa Mihgo's DNC AOE attacks).
    (1)

  3. #33
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by rawker View Post
    It just irks me to see that WAR might steal PLD's Cover, this time around
    looks like an upgraded vengeance to me
    same axe movement and the VFX heighten to be more hexagonal and Wuk moving infront to protect seems more of a cinematic thing
    (3)

  4. #34
    Player
    seolhyun's Avatar
    Join Date
    Sep 2015
    Posts
    162
    Character
    Sana Minatozaki
    World
    Adamantoise
    Main Class
    Dancer Lv 70
    Quote Originally Posted by ty_taurus View Post
    The benchmark has always teased a new animation on each job. Those animations are at this point locked into the game, but what they do or how they work is something we have little information about. What I described are inferences based on context clues. For example, Summoner having a lightning aspected attack is very indicative of Ramuh now being a part of the rotation in some way. And I could be very wrong on some of them. Other people might notice things I didn't and may have much more accurate ideas of what those actions will do. Which is, I think, a fun discussion to have, hence the thread.
    based on the animation it could also just be fester 2 tbh
    (3)

  5. #35
    Player
    Sacae's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    183
    Character
    Holo Wisewolf
    World
    Cerberus
    Main Class
    Dancer Lv 100
    The purple VFX reminded me of the debuff from PVP WAR's limit break.
    (1)

  6. #36
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,421
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    I have the feeling that this new chainsaw can be two things:
    - A bland finisher for chainsaw ala Endwalker finishers. Enjoy your basic combo fillers I guess.
    - An analysis type modification of MCH tools, like the pvp ability, turning chainsaw into something else. I doubt it though since chainsaw was used just before, unfortunately.

    Also that new SAM animation looks like a bloodspiller hah
    (0)

  7. #37
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,175
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Duskane View Post
    looks like an upgraded vengeance to me
    same axe movement and the VFX heighten to be more hexagonal and Wuk moving infront to protect seems more of a cinematic thing
    I think you're right. I see now there are three hex shields, which would match Vengeance's three circular shields.
    (2)
    Last edited by Rongway; 04-13-2024 at 07:19 PM.
    Error 3102 Club, Order of the 52nd Hour

  8. #38
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Valence View Post
    I have the feeling that this new chainsaw can be two things:
    - A bland finisher for chainsaw ala Endwalker finishers. Enjoy your basic combo fillers I guess.
    - An analysis type modification of MCH tools, like the pvp ability, turning chainsaw into something else. I doubt it though since chainsaw was used just before, unfortunately.

    Also that new SAM animation looks like a bloodspiller hah
    Think the sam skill is just a tenka goken upgrade, it still has the cone aoe spell effect at the end. Although maybe not, rewatching in slow motion, it's hard to say. They do sheathe their katana before doing it but if there was a cast time, I didn't see it. Nor did I see the glow you see when doing Iaijutsu so maybe not!
    (0)
    Last edited by Arkdra; 04-13-2024 at 08:06 PM.

  9. #39
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,923
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Duskane View Post
    looks like an upgraded vengeance to me
    same axe movement and the VFX heighten to be more hexagonal and Wuk moving infront to protect seems more of a cinematic thing
    I could see it as a upgrade that allows u to target vengeance on allies, maybe with upgraded stats or defensive capabilities.

    My guess is that other tanks will get something similar to whatever warrior got here, similar to every tanks 82 skills.
    (1)

  10. #40
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    985
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ty_taurus View Post
    AST: AOE buff I think. It's giving sin eater? Weird choice in animation. AST's rework is a complete enigma to me so no idea how that will play into whatever's being done with the job.
    The ability looks like an updated A. Benefic.

    Its likely a new A. Helios since it has the same animation and the delay that some times come with the abilities.

    If it is a buff, there's no indication that it is one (cards). Divination looks completely different, doesn't exactly have the delay the heal does, nor does it have visual clarity of being applied on the party in such a way.

    To give SE the benefic of the doubt that I don't want to give them, it could be the new buffing system as the class is getting a rework.


    You can see how hopeful I am with my post's tone.
    (1)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

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