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  1. #71
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Dk if it was mentioned.

    The "Wind" Green Bard Aoe kinda reminded me of Oschon.

    And then I began thinking, what do we have. That rain from the sky.

    Ah that's right, The Bards Blood Series of Skills.
    Bloodletter, and The other one I forgot its nane.(dk why for a sec I thought whetting.)

    <Checks Actions>

    Rain of Death

    So unless someone's already mentioned it.
    Maybe they are finally upgrading?
    That series of Bard Skills.
    (0)

  2. #72
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Quote Originally Posted by rawker View Post
    Excuse me but they've drawn in players that liked the original iteration. Wow let's hope they don't do the same type of rework to your favorite job.
    If they cocked up my current main job, I would pick one of the 3 other jobs I like about as much and play that instead and be more mad about probably having to farm up a bunch of different glam items than I am about the actual job change. I'd probably spend a patch cycle complaining bitterly on the forums but if they didn't revert it by around then, the writing is obviously on the wall.

    Edit: Or alternatively, I'd learn Japanese so I can complain somewhere someone might actually read it! Because if that 300 page dark knight thread that's sat around since shb didn't move the needle then nothing on this forum will.
    (2)
    Last edited by Arkdra; 04-14-2024 at 11:45 AM.

  3. #73
    Player
    Zaytex's Avatar
    Join Date
    Mar 2022
    Posts
    118
    Character
    Zaytex Zanshin
    World
    Zodiark
    Main Class
    White Mage Lv 100
    As for the healers:

    Best case scenario: AST/WHM get an animation update to their medica 2/aspected helios and this isn't an upgrade to a medica 3/aspect hel 2, which is plausible as this expansion is focusing on updating the graphics. Asp.Helios is fine, but medica 2 is pretty outdated atm. Sage gets a completely new dps button that's essentially like phlegma. Scholar gets a dot with maybe some chain strategem debuff.

    Worst case, and what most likely will happen: AST/WHM get a medica 3 + aspected helios 2, Sage's new ''dps button'' is just toxikon upgrade, Scholar will just get an aoe strategem equivalent that will be useless outside dungeon trash mobs.

    Considering how SE and the developers have been very ignorant and stubborn towards healer design, stripping away more and more of their dps buttons and complexity over the years, I'd be shocked if these new skills are the best case scenario, and not what is probably going to happen. The healer role desperately needs more complexity and dps buttons for them to use as no matter how pretty you make a gcd heal look, good healers will make it their mission to never use them.

    And obviously, healers have bloated kits at the moment, I don't understand how adding a medica 3 / aspected helios 2 gcd heal button is even required lol
    (0)

  4. #74
    Player
    Lieri's Avatar
    Join Date
    Apr 2021
    Posts
    347
    Character
    Valesti Nibelung
    World
    Tonberry
    Main Class
    White Mage Lv 90
    They all contain e.x.p.l.o.s.i.o.n
    (3)

  5. #75
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    564
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by EusisLandale View Post
    It starts with both hands in the air, just like both previous Toxikons, though you can only just barely see the left hand's fingers pop up over the Lala's hair. It does not start with one hand like E. Diagnosis. The only new addition to the animation is the ground pound at the end, similar to but less exaggerated than Kerachole.
    The first Toxikon is an orbital attack, the second is a slightly explosive cross blast from above. Upgrading to an attack that takes the orbital motion and the high point above that now draws an elaborate magic circle that then explodes isn't all that outrageous.
    Just adding to my previous observation, we can see that same Lala Sage popping Phlegma III, just before whatever the Gunbreaker and Dragoon are doing, and firing Dosis III while the Dragoon is doing its thing. They move immediately from the Dosis III animation into the new attack, so unless they're just firing things off in ways that can't work in game that skill is not something tied to Eukrasia at all, as that ability is never used, which further helps to assume it is Toxikon III.
    (0)

  6. #76
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,691
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by EusisLandale View Post
    Just adding to my previous observation, we can see that same Lala Sage popping Phlegma III, just before whatever the Gunbreaker and Dragoon are doing, and firing Dosis III while the Dragoon is doing its thing. They move immediately from the Dosis III animation into the new attack, so unless they're just firing things off in ways that can't work in game that skill is not something tied to Eukrasia at all, as that ability is never used, which further helps to assume it is Toxikon III.
    Just a note the benchmark doesn’t have to make any of the actions make sense in the context of the game
    (3)

  7. #77
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    564
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Just a note the benchmark doesn’t have to make any of the actions make sense in the context of the game
    I addressed that.
    so unless they're just firing things off in ways that can't work in game
    (0)

  8. 04-14-2024 05:21 PM

  9. #78
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    I think with the change to DRG MNK and SCH now share the crown for most dated average animation

    I mean have you seen whispering dawn, probably not because the VFX of that attack is damn near non existent
    Whispering Dawn is dated though. You unlock it at 20. I'm just saying some jobs got shown off way more here than others. I watched it again in higher fidelity and the BLM one isn't quite as bad as i thought...I guess it's just not what I was expecting and I found many of the other animations far more effective in delivering that "devastating blow" effect, especially DRG, which you mentioned. The Nidhogg Thrust isn't appropriate and cool enough?

    The lighting AOE is also super short and the sound effect sounds very "stock lighting sound". Like is Foul our new barometer for how long the visual effect will last? Pretty flashes that you can blink and miss? BLM is supposed to be an explosive and flashy spellcaster...maybe I'm just not the target audience and/or the trailer isn't showing it off well idk.
    (0)
    Last edited by Turtledeluxe; 04-14-2024 at 05:33 PM.

  10. #79
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,095
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by GTK0HLK View Post
    Dk if it was mentioned.

    The "Wind" Green Bard Aoe kinda reminded me of Oschon.

    And then I began thinking, what do we have. That rain from the sky.

    Ah that's right, The Bards Blood Series of Skills.
    Bloodletter, and The other one I forgot its nane.(dk why for a sec I thought whetting.)

    <Checks Actions>

    Rain of Death

    So unless someone's already mentioned it.
    Maybe they are finally upgrading?
    That series of Bard Skills.
    Rain of Death still looks alright for how old it is, but Bloodletter is just Heavy Shot/Straight Shot with some red light on the arrowhead. It getting an upgrade would be very welcome.
    (1)

  11. #80
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Given how much more prominent upgraded actions are seemingly becoming, (something we already started seeing these last couple expansions outside of just the obligatory healer basic attack spell upgrade every expansion), I think it's time we start talking about have the ability to "glamour" your actions. By "glamour" I mean choose between which animation of an action you would like to use. If this new Sage attack is Toxikon III, for example, being able to choose between the icon and animation of Toxikon, Toxikon II, or Toxikon III while retaining whatever changes come from the upgraded action at level 92.

    There are already several actions that players have not liked the upgraded animation to. White mage players wanting to keep Stone IV and Aero II, Machinist players not liking how acrobatic the 1-2-3 combo became, or even things like players finding the sound effects of Broil IV to be really unpleasant to the ear (a problem especially frustrating given how Broil IV is cast more often than every other action on Scholar's hotbar combined). With so many actions with multiple tiers of animation, and seemingly even more on the way, giving players the choice between them is something that could be done with very little effort and would be a good quality of life change for a lot of people. And the system also would allow the designers to explore the idea of adding animations that don't already exist to be used as a form of customization, even if that's something that would end up on the cash shop. Like in Bozja, there's an NPC named Atori who is a dragoon mechanically, but because she's from Doma and not Ishgard, she has completely original ability effects that replace animations referencing dragons or Nidhogg specifically with cherry blossoms. I am sure there are plenty of dragoon players who would love something like that.
    (0)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

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