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  1. #1
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,215
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by ty_taurus View Post
    RDM: New ranged AOE with visual effects similar to Resolution. Not sure if that means it's yet another finisher in RDM's long series of finisher attacks.
    Immediately before it, the RDM uses Embolden. It could be a one-off action unlocked by Embolden.

    Update: Oh, but before THAT, you can see them doing E.Zwerchhau into E.Redoublement. So maybe replacing Verholy/Verflare or Scorch.


    Quote Originally Posted by ty_taurus View Post
    Wait a sec, I missed WAR's new animation. Where is it? I'm not noticing it in the trailer...
    During the full party battle, the WAR produces two three hex shields and moves to the VPR to guard them while they wind up the LB.


    Quote Originally Posted by ty_taurus View Post
    SCH: [...] Also, maybe this is just me reading into things that aren't there, but it kinda looks like Eos is hovering within proximity of SCH as if a visual effect rather than a separate pet...
    As much as I would love for Eos to be just a visual effect that floats behind the SCH's shoulder so that we don't have to deal with the bad pet coding eating certain actions under certain conditions, I don't think this is the case. As the SCH starts running forward to a new position, the faerie lags slightly before following, so I think they're just a SCH who hasn't taken the time to Place their faerie.
    (0)
    Last edited by Rongway; 04-13-2024 at 07:14 PM.

  2. #2
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    677
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by ty_taurus View Post
    MNK: New attack with a really stylistic, graphic particle effect. It looks beautiful IMO. My gut reaction is to say it's an upgrade of Forbidden Chakra, but not sure.
    it looks like a Twin Snakes upgrade judging by how they attacked with both hands, which would be a little weird if it is because I feel like that's the one MNK combo skill that looks fine, but... whatever.
    (0)

  3. #3
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,417
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    Some of the skills looked like they might just be old skills, but graphicly updated. Like the WHM cast looked like it could be a prettier Medica II, and the MCH skill looked like Chainsaw, but with more visual clarity.
    (2)

  4. #4
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,764
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by mallleable View Post
    MCH skill looked like Chainsaw, but with more visual clarity.
    You see Chain Saw a bit before the new action, so it isn't an upgrade to that.
    (0)

  5. #5
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,417
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by Mikey_R View Post
    You see Chain Saw a bit before the new action, so it isn't an upgrade to that.
    Ohhh didn't see. They also used Drill so it's not a Drill upgrade as well.
    (0)

  6. #6
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,392
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by ty_taurus View Post
    That's all I picked up on for now.
    As a disclaimer, action visual coding doesn't always stay final.

    Dark Knight showcases two weaponskill-coded actions. Horizontal into vertical up-slash, and horizontal into vertical down-slash. There is a potential "third" that looks like an Edge Upgrade, but the Whm is so flippin' bright.

    Gunbreaker's "AoE' was performed after Fated Circle. Signs point to AoE Continuation.

    Machinst's buzzsploison has aoe-coding under its VFX upon explosion.

    Reaper loses enshroud upon execution. Communio II *nod nod*.

    lolmedica 3
    (2)

  7. #7
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,744
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by mallleable View Post
    Some of the skills looked like they might just be old skills, but graphicly updated. Like the WHM cast looked like it could be a prettier Medica II, and the MCH skill looked like Chainsaw, but with more visual clarity.
    The benchmark trailer always showcases at least 1 new action learned in the new expansion on every job. That action can be a "direct upgrade" type action that replaces an existing one, and I do list a few that seem to me like direct upgrades. Those are all just my personal assumptions though. So that animation could just be "Medica III" which replaces Medica or Medica II as Kabooa says, or perhaps it's completely new. Honestly (and disappointingly), that's a pretty believable assumption. But at the same time, the benchmark also isn't indicative of how much a job changes. They don't tend to showcase the most "exciting" animation in the benchmark anyway. So that doesn't mean White Mage will get nothing of better value than Medica III even if that turns out to be true. But since this is White Mage we're talking about, I wouldn't hold out hope that it'll get anything more interesting or exciting.

    Quote Originally Posted by Kabooa View Post
    As a disclaimer, action visual coding doesn't always stay final.
    They're like 90% final give or take. Certain things like sound effects, some colors or the size might change a little, but that particular concept is going to be added.
    (0)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

  8. #8
    Player
    Rehayem's Avatar
    Join Date
    Aug 2019
    Posts
    754
    Character
    Yasu Naoya
    World
    Malboro
    Main Class
    Gunbreaker Lv 100
    I like seeing that SCH in the trailer and it's casting Broil IV. Whatever the skill the SCH used there has the same sound as Chain Stratagem, so it's either an upgrade or they changed the animation only.
    (0)

  9. #9
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,517
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    New cone attacks? If that is happening it would only be right to reverse the change to WAR's aoe.
    (1)

  10. #10
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,197
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Think Chain Strategem will be applied in an area around the target, is what they were showing.

    Edit - I also want to add that under these circumstances they might have just updated some of the effects without it being an action upgrade, for some of these actions. It is a graphics overhaul, after all, and they don't need to limit their fruits to the cutting edge.
    (0)
    Last edited by Esmoire; 04-13-2024 at 04:07 PM.

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