I actually like the understated VFX of Whispering Dawn (and other SCH abilities), and I wish more VFX were like that.
Glitzy, flashy visuals play well in a video, but they're awful as a player trying to actually play the game. I shouldn't need to turn Party effects to "Limited" just so that I can actually see the trash and boss and their animations...
Not to mention that flashy visuals carry less weight when they go with every other button press...
Whispering Dawn is dated though. You unlock it at 20. I'm just saying some jobs got shown off way more here than others. I watched it again in higher fidelity and the BLM one isn't quite as bad as i thought...I guess it's just not what I was expecting and I found many of the other animations far more effective in delivering that "devastating blow" effect, especially DRG, which you mentioned. The Nidhogg Thrust isn't appropriate and cool enough?
The lighting AOE is also super short and the sound effect sounds very "stock lighting sound". Like is Foul our new barometer for how long the visual effect will last? Pretty flashes that you can blink and miss? BLM is supposed to be an explosive and flashy spellcaster...maybe I'm just not the target audience and/or the trailer isn't showing it off well idk.
Last edited by Turtledeluxe; 04-14-2024 at 05:33 PM.
The purple VFX reminded me of the debuff from PVP WAR's limit break.
I think you're right. I see now there are three hex shields, which would match Vengeance's three circular shields.
Last edited by Rongway; 04-13-2024 at 07:19 PM.
Error 3102 Club, Order of the 52nd Hour
I could see it as a upgrade that allows u to target vengeance on allies, maybe with upgraded stats or defensive capabilities.
My guess is that other tanks will get something similar to whatever warrior got here, similar to every tanks 82 skills.
i dont think itll gain that ability since we already have nascent flash and i didnt really see any effects on WoL besides Viper LB aura,
all i expect from it is to remove the "counter" damage and replace it with a shield since the effects look similar to nascent/whetting
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