Page 2 of 2 FirstFirst 1 2
Results 11 to 13 of 13
  1. #11
    Player
    Keichi's Avatar
    Join Date
    Sep 2022
    Posts
    287
    Character
    Maric Ward
    World
    Lich
    Main Class
    Black Mage Lv 100
    The ability to skip the scale is nice, to show, that the group became stronger.
    And the people try to manage that, because the scale is a pain.

    Its showing up very late and has yet a very high chance, to create a wipe. Because it only need 1 person to stand on the false side (maybe, because some people dont notice the scale, what happens sometimes), to create a wipe and force the group, to do it from the start again.
    In addition, are this scene taking some time. What make the whole run longer.
    (0)

  2. #12
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,701
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Keichi View Post
    The ability to skip the scale is nice, to show, that the group became stronger.
    And the people try to manage that, because the scale is a pain.

    Its showing up very late and has yet a very high chance, to create a wipe. Because it only need 1 person to stand on the false side (maybe, because some people dont notice the scale, what happens sometimes), to create a wipe and force the group, to do it from the start again.
    In addition, are this scene taking some time. What make the whole run longer.
    You are right no point in making the run longer, we should all just zone in see the duty complete icon then get our reward

    None of these pesky “increasing time spent mechanics”
    (4)

  3. #13
    Player
    Infindox's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    1,357
    Character
    Absenthine Starfrost
    World
    Faerie
    Main Class
    Red Mage Lv 100
    The ilevel has gotten bad enough on this that a recent run killed him before he even triggered the first part of the mechanic where you need to be pushed/stay away from a spot in a certain order.
    (0)

Page 2 of 2 FirstFirst 1 2

Tags for this Thread