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  1. #1
    Player
    LilimoLimomo's Avatar
    Join Date
    Jul 2023
    Location
    Windurst
    Posts
    1,134
    Character
    Lilimo Limomo
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by SannaR View Post
    Lilimo is confusing squadrons npcs with duty support as squadrons is the only time the game sees you as the only "non pet" npc and thus would target you with all of the mechanics.
    Just to be clear, I'm not confusing the two; I've watched my spouse do Duty Support multiple times a day for years now, and those are the NPC's I'm talking about. From what I've seen, it seems like any non-CC mechanics that is capable of targeting the player will target the player. So if you're not at the top of the aggro list then the tankbuster isn't going to target you, but if there's a non-CC ability that can target any character, it will target the player 100% of the time. (CC abilities would be like when a player can't move or act because their teammates have to break them out; these don't target the player when possible, presumably because they want you to do the breaking out part)

    And as you mentioned, the player's death ends combat with no chance to revive, so that's another extra layer of difficulty that comes from doing it solo.

    Quote Originally Posted by Lilymew View Post
    Thanks so much for the information it gives me hope that I may have found a long-term gaming home.
    I hope you've found a home here as well! Welcome!
    (1)

  2. #2
    Player
    SannaR's Avatar
    Join Date
    Feb 2018
    Posts
    3,316
    Character
    Sanna Rosewood
    World
    Midgardsormr
    Main Class
    White Mage Lv 100
    Quote Originally Posted by LilimoLimomo View Post
    Just to be clear, I'm not confusing the two; I've watched my spouse do Duty Support multiple times a day for years now, and those are the NPC's I'm talking about. From what I've seen, it seems like any non-CC mechanics that is capable of targeting the player will target the player. So if you're not at the top of the aggro list then the tankbuster isn't going to target you, but if there's a non-CC ability that can target any character, it will target the player 100% of the time. (CC abilities would be like when a player can't move or act because their teammates have to break them out; these don't target the player when possible, presumably because they want you to do the breaking out part)

    And as you mentioned, the player's death ends combat with no chance to revive, so that's another extra layer of difficulty that comes from doing it solo.


    I hope you've found a home here as well! Welcome!
    Could you give an example of this? As the only time I've ever been hit by something that normally wouldn't hit me as the role I'm on is when I'm running a dungeon with my GC squadron. I have trusts all to 90 and ran every MSQ dungeon more than once with duty support while leveling up classes and to see different comments they make. It's how I know Alphinaud is the only one to cure you of misery when running Gubal Library. Or that the npcs will Aoe just not as often as most would prefer. And why I'm sad that Urianger doesn't whip out death in Endwalker.
    (0)

  3. #3
    Player
    LilimoLimomo's Avatar
    Join Date
    Jul 2023
    Location
    Windurst
    Posts
    1,134
    Character
    Lilimo Limomo
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by SannaR View Post
    Could you give an example of this? As the only time I've ever been hit by something that normally wouldn't hit me as the role I'm on is when I'm running a dungeon with my GC squadron.
    I think that's where we're miscommunicating; I'm not talking about moves that normally wouldn't have any chance of targeting you. I'm talking about moves where if you were in a 4-player party, there'd be a chance of a move either targeting you or not targeting you. When you're in a Duty Support, those moves will always target you (again, as long as the move doesn't result in other party members needing to break the player out).

    EDIT: My spouse told me I'm wrong about this, so it sounds like I've either just been "lucky" when watching her fights, fallen prey to confirmation bias, misunderstood something, or perhaps all 3! But regardless, I was wrong, and I wanted to make sure to clarify that.
    (1)
    Last edited by LilimoLimomo; 04-12-2024 at 10:23 AM.

  4. #4
    Player
    SannaR's Avatar
    Join Date
    Feb 2018
    Posts
    3,316
    Character
    Sanna Rosewood
    World
    Midgardsormr
    Main Class
    White Mage Lv 100
    Quote Originally Posted by LilimoLimomo View Post
    I think that's where we're miscommunicating; I'm not talking about moves that normally wouldn't have any chance of targeting you. I'm talking about moves where if you were in a 4-player party, there'd be a chance of a move either targeting you or not targeting you. When you're in a Duty Support, those moves will always target you (again, as long as the move doesn't result in other party members needing to break the player out).

    So for example, in the fight against T at the end of Somh Al, there's a green marker that gets placed on players for the meteor mechanic. It starts out only going to 1 or 2 players at a time, until finally it's going to every non-tank later in the fight. I have never seen a Duty Support run where that mechanic doesn't include the player as one of its targets every single time...and I've seen this dungeon run a lot! Meanwhile, in an actual group of players (where you're not the tank), sometimes you won't be among the player's targeted when the meteor mechanic happens.

    My assumption is that the devs know you're the only player and they want to keep you engaged, so any mechanic that would normally have a chance of targeting you doesn't even do a dice roll and instead just chooses you as its primary target.

    Hopefully that helps clear things up! ^^
    Well I know that one is random as to who it picks cause even tho it normally is dps that get picked it can be a dps and a healer. That and sweet scent the yellow prey the 1st boss of that dungeon should always hit you the player if what you say is true yet I've had runs where the npcs are the only ones who get hit by it. Heck I even went to test this and on my 4th run of it today I had comet pairing of npc and me, npc x2, and then all three.

    Edit: heh yeah sometimes the game is like that. Just look at the card mechanic of the 2nd fight of the 2nd leg of the current Alliance Raid. Many would only get one of the card combos all the time until the one time where they get the other and are just dumb struck.
    (0)
    Last edited by SannaR; 04-12-2024 at 11:10 AM.

  5. #5
    Player
    Burmecia's Avatar
    Join Date
    Apr 2016
    Location
    Silent Arbor
    Posts
    1,072
    Character
    Jitah'li Habhoka
    World
    Zodiark
    Main Class
    Archer Lv 100
    i am partially paralysed from my left hand, cant feel half of my fingers basically and moving them right is hard sometimes, this matters because i play on ps5; this happened after i begun to play ffxiv so i have so old muscle memory and hand/eye coordination thing to help me, but hotbar changes dont come easy + my "the" is PLD, which got it's rework done. i got hang of it by some grit, but of course that didn't come easy either. i stealth use some macros. that's my real dirty secret.

    disability dont a bad gamer make. just try df, mostly people just want to get stuff done but most are not s#itstains about it. they are more likely be understanding and even helpful.
    (2)