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  1. #1
    Player
    Alaray's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    624
    Character
    Vevri Arctyria
    World
    Balmung
    Main Class
    Red Mage Lv 100
    I don't think addon usage is indicative of something being too difficult, really. Ultima Weapon Ultimate is considered one of the easiest, if not the easiest, Ultimate to do and people still utilize third party tools in that fight - with or without VOIP involved. People will, generally, always use something they find to help them to win at something - be it programs that automatically assign roles in the heat of the moment, or programs that tell you precisely where to go, or programs that do personal shotcalling and so on. There's no level of content that's free of people utilizing tools to make it easier, for one reason or another, and I wouldn't say difficulty is necessarily correlated with accessibility - accessibility is making sure a designed fight operates as intended for those with disabilities, such as colorblind/blindness (pairing image with indicator/telegraph and audio queues, for example); trying to keep responsiveness tighter so someone can play a class effectively despite a higher ping/weaker connection inherent to their ISP/Location/Set up etc... or making sure the game can operate on devices that are there to allow people to play the game with other physical disabilities (there's a plethora of specialized keyboards, mice, controllers, control schemes/set ups and other devices in this vein). And, I'm sure, a lot of other considerations not tied in with the intended difficulty of the experience (although, I suppose, that description relates to: unintended difficulty, as someone who can't see what they're supposed to see are not experiencing the fight's design as intended -- and not out of a lack of attention, but in a genuine "it's invisible"/"it's non-existent" -- I had some issue with this, as well, with Midgardsormr in Omegascape back when, with the shield to pick up - me not being able to see it on the ground isn't an intended factor of difficulty).

    A fight can be easy, and inaccessible (I found the Phoenix Mage in Bozja particularly egregious for me, since I had to shift the colorblind settings until everything was a mountain dew green to see the birds on the sides of the arena and, without that - which was headache inducing - they were basically invisible against the backdrop/ground for me). And just because, for example, I find something difficult by the basis of it being designed for that experience, doesn't mean that because I find it hard it's "inaccessible" really: it'd mean I'd have to put in more time to clear/beat it (which, time isn't something everyone has access to/wants to spend time on that, but that's less accessibility and more dealing with factors outside of reasonable control for an intended experience).

    I don't really think Ultimates must be easier/harder - DSR is the one most people I know cite as their favorite, even after running the gambit, and that one is one of the more difficult ones from design/current scaling from what I hear with mixed opinions (in my experience with what people who've done it say) on TOP, although most I know say TOP was a lot less fun for them.

    They just need to stay at a difficulty level for the expected target audience to reasonably clear, reasonably being (broadly) 3-6mos, as that tends to be the trend for most who do Ultimate in a non-competitive capacity, from what I've seen (Some take longer, some shorter, and if someone's raiding over 20hrs a week to clear it as soon as they can, I wouldn't necessarily classify them in the broader audience I'm referring to). And the design just needs to feel fun, and rewarding. No matter what's done with Ultimates, there'll always be various third party tools utilized to make individual experiences easier, or group experiences.

    Personally speaking, I don't really care about third party tools unless they began to impact my experience (ie: if the dev team decided to design around them, leading to the potential situation where a player would suddenly /require/ them to participate in the content, or by nerfing the content down in hopes to curb the tool usage). But, the main factor as to why I don't really do Ultimates is more related to time (between finding/putting a group together, to scheduling, to actual time in etc...).
    (0)

  2. #2
    Player
    Boblawblah's Avatar
    Join Date
    May 2022
    Posts
    2,322
    Character
    Shara Dei-ji
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Sometimes the troll you know is better than the troll you don't.

    Welcome back

    (1)

  3. #3
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,692
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Honestly arguments of if it will discourage third party tools or not aside I do think there is a legit argument that TOP went a little too far and because of it it isn’t remotely fun

    Ultimates are the hardest content in the game but there is a point when you approach something like T7S where the oppressive difficulty just isn’t remotely fun and there is way too much RNG involved
    (0)

  4. #4
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,458
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    NOOOOOOOO!!!!!...
    (0)

  5. #5
    Player
    EstelleCere's Avatar
    Join Date
    Jul 2022
    Posts
    86
    Character
    Estelle Ceres
    World
    Jenova
    Main Class
    Dragoon Lv 100
    This reminds me of that twitter post that was going around talking about the use of addons in ultimates and starting a while thing over there about it loool

    With that said the point of ultimates is for them to be challenging, but you can def clear them without addons. Making them easier would ruin the point.
    (0)

  6. #6
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,012
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Honestly arguments of if it will discourage third party tools or not aside I do think there is a legit argument that TOP went a little too far and because of it it isn’t remotely fun

    Ultimates are the hardest content in the game but there is a point when you approach something like T7S where the oppressive difficulty just isn’t remotely fun and there is way too much RNG involved
    I think it all really comes down to one question: "Is Run : ****mi* a well-designed mechanic in terms of mental load on the players?". If the mental load is too high, it makes a lot of sense for some to turn to tools to make it more manageable. That's not to say whether or not it's a good thing when people use tools, but it does raise the question of how much mental information can you load into a mechanic before it becomes too much for most people?
    (0)

  7. #7
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,176
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    They should add an ultimate that is (secretly) not beatable, just to teach 3rd party tool users a lesson
    (0)

  8. #8
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,499
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Peoples "requirements" of add-ons is a big reason I haven't gotten a decent group for any of them.
    One day I hope SE finishes this honeypot and we see the third party using playerbase snapped out of existence.
    (3)

    http://king.canadane.com

  9. #9
    Player
    Hazama999's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    636
    Character
    Momoida Jojoida
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    As someone who doesn't engage with Ultimate content and therefore has no chocobo in this race...

    No.

    Make each new one harder than the last.
    (0)


    PGY-3 Family Medicine resident.
    Constantly learning.

    Signature art by @simanokoB on Twitter. Thank you!

  10. #10
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by CidHeiral View Post
    Thren Ras is a known Titanman troll alt, originally created to troll Renthras specifically by sarcastically emulating his posting style. Everyone seriously replying is taking the bait.
    Which is weird since there is currently no Ren to troll. Bizarre to bring back what was otherwise a dormant alt who serves no purpose for this.
    (1)

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