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  1. #1
    Player
    seolhyun's Avatar
    Join Date
    Sep 2015
    Posts
    162
    Character
    Sana Minatozaki
    World
    Adamantoise
    Main Class
    Dancer Lv 70
    Quote Originally Posted by hynaku View Post
    So far for 7.0 will have 4 tanks, 4 healers, 3 aiming, 2 maiming, 2 scouting, 4 casters, and 2 limited jobs. To make it fare we need 1 more aiming, 2 more maiming, and 2 more scouting jobs to even them out. 8.0 should have another maiming or aiming job and another scouting job.
    u forgot striking
    (0)

  2. #2
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,281
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    I don't understand the sentiment that we are reaching a point where fewer new jobs can be added. I generally feel like the only reason for there to be any difficulty when adding any new jobs is lack of imagination or lack to tropes to fall back on. Which is just not really possible.
    (3)

  3. #3
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Quote Originally Posted by mallleable View Post
    I don't understand the sentiment that we are reaching a point where fewer new jobs can be added. I generally feel like the only reason for there to be any difficulty when adding any new jobs is lack of imagination or lack to tropes to fall back on. Which is just not really possible.
    IMO they should have stopped adding jobs in stormblood, and I am saying that with rpr being my current preferred dps and gnb being my current preferred tank. It is super obvious that their capacity to iterate on the jobs as is just isn't really there. I don't even mean this from the asinine perspectives that the people on this forum endlessly bang on about like homogenization or dumbing down or whatever. I mean things like Samurai just keeps getting more midare's stapled to their kit instead of something new or interesting. Here is a spoiler for the red mage portion of the DT combat preview: they're going to get another ender bolted on after Resolution. Everyone do a little cheer for glare 4, an ability we can be as certain is coming as the sun rising and setting.

    I legitimately don't know if it's because the amount of work required for the number of jobs we have has bloated past the teams ability to handle it, or if they do things this way because they worry they're going to rock the boat if they get too creative. If everyone already thought rdm was perfect in stormblood (and that was a frequent refrain back then), it does make sense to not want to change it much. But I find it a little boring personally. Either way, it at least seems like they are out of ideas for the jobs they have, so why add more jobs?

    Well besides the jobs being the biggest back of the box feature obviously.
    (2)

  4. #4
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    hypothetically Yoshida could suddenly announce tomorrow that there won't be anymore new jobs for the future of the game past 7.x and I feel pretty confident in saying that XIV would still do just fine, and I say this as a resident forum doomer.
    (3)

  5. #5
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    I think they are probably going to continue with the same pattern, because it lets enjoyers of each of the 5 roles have something to look forward to at least once every 3 expansions and still keeps the number of melee roughly equal to the number of ranged+casters.

    Melee + caster
    Tank + ranged
    Melee + healer

    The expansion after DT would then have a new tank and a physical ranged dps.
    (1)

  6. #6
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,923
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Imagine having 13 DPS roles but only 8 support roles which take up the same amount in 8/4 man parties.

    It's obvious this game is DPS bias because it's the only thing that has semi decent design and a "direction" to go into, If you look at tanks and healers those roles have been disasters that has everything unique about them took away at this point, so they can be boring 1, 2, 3 gauge spender dps or literally DOT and one button jobs.

    In reality Healers & Tanks need to either be took into the "DPS-Support" Direction with actual fun rotations or their kits be actually Intresting, but who we kidding that's not going to happen. I'm glad I main black mage instead of Paladin now.
    (3)

  7. #7
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    As of DT, we'll have 4 tanks, 4 healers, 6 melee, and 7 ranged. I agree that 8.0 is likely to be a new tank (hammer) and a new physical ranged, if we follow the pattern started with Stormblood. The gear subtypes don't really matter outside of job aesthetics.

    It probably reflects player preferences, since you generally see this sort of distribution between supports and DPS in games anyways.
    (0)

  8. #8
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    I would be more hyped for an expansion with no new jobs period.

    because it would mean they decided to stop diluting what we have available now, and put some effort into fixing the jobs we have. that is what I feel would be far more worthwhile.
    (2)

  9. #9
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,165
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    It has nothing with the jobs to do... in fact it would be better if they cut off 3-4 of the current jobs and not adding anymore jobs at all.
    (2)

  10. #10
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,699
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Square enix seems to excessively cater to feedback without really understanding why it’s given

    How many of the SB jobs modern iteration is basically just “the entire job is now the thing everyone loved from SB but you can do it more often and the job no longer has a fail state”

    RDM melee combo, WAR fell cleave, SAM midare, BLM fire 4

    And almost every other job has been gutted since then

    They really don’t seem to know what feedback to actually take to make the jobs actually feel better
    (2)

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