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  1. #1
    Player
    Karishi's Avatar
    Join Date
    Feb 2022
    Posts
    14
    Character
    Katherine Urdeaux
    World
    Coeurl
    Main Class
    Astrologian Lv 100

    Kassatsu QoL Buff

    It'd be really nice for Ninja players doing roulettes if Hyoton got a buff:
    +300 potency while under the effect of Kassatsu.
    This would make it so players don't have to check whether the dungeon roulette they're running is 50-75 or 76+ when working out what their better use of single-target Kassatsu is. They could just know that Hyoton is the single-target thing to use with Kassatsu.
    I know the shifts in rhythm are present in all the classes - Black Mage arguably most of all - but this one feels really egregious and worst of all it's largely invisible until you misuse it, unlike other job buttons that are grayed out.
    (4)

  2. #2
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,582
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    We have a case of a job where you press the exact same buttons from Lv.50 to Lv.90, namely Summoner. All it does over the levelling experience is add the appearance of a summon or a bigger summon and is pretty bland otherwise.

    Frankly standardizing everything done at Lv90 all the way down to where skills originate from to be used in the exact same manner makes for a poor levelling experience for newcomers, as much as we may hate downsyncing.

    TL;DR: Just open your skill menu and check if Hyosho Ranryu lights up tbh.
    (6)

  3. #3
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100
    My Only change for Kassatsu would be that you get Hyosho Ranryu at lvl50 maybe make it the same potency as Raiton (so new player don't get flamed for using Raiten instead of Hyosho Ranryu at that point) and boost the potency at lvl76
    (1)

  4. #4
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,582
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by RyuuZero View Post
    My Only change for Kassatsu would be that you get Hyosho Ranryu at lvl50 maybe make it the same potency as Raiton (so new player don't get flamed for using Raiten instead of Hyosho Ranryu at that point) and boost the potency at lvl76
    ...or just press Raiton like we have for god knows how long. If it has the same potency, there is no point to move it down to Lv50. If it has more potency than Raiton (but not as much as Lv76+) you simply have moved the "I press for Hyoton to get Hyosho Ranryu" to a lower level. Not a terrible thing, but honestly also such a lowkey unnecessary thing. Should we have both Raijus available at Lv50 as well? Could just reduce their potency to the 3-gcd average of Aeolian Edge combo until Lv90. (sarcasm)

    Below Lv76? Press Ten Chi / Jin Chi -> Raiton. Equal or Above Lv76? Press Ten Jin / Chi Jin -> Hyosho Ranryu. It's not that deep.
    (2)

  5. #5
    Player
    Taliriah's Avatar
    Join Date
    Jun 2021
    Posts
    334
    Character
    Makoto Hinata
    World
    Louisoix
    Main Class
    Viper Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    ...or just press Raiton like we have for god knows how long. If it has the same potency, there is no point to move it down to Lv50. If it has more potency than Raiton (but not as much as Lv76+) you simply have moved the "I press for Hyoton to get Hyosho Ranryu" to a lower level. Not a terrible thing, but honestly also such a lowkey unnecessary thing. Should we have both Raijus available at Lv50 as well? Could just reduce their potency to the 3-gcd average of Aeolian Edge combo until Lv90. (sarcasm)

    Below Lv76? Press Ten Chi / Jin Chi -> Raiton. Equal or Above Lv76? Press Ten Jin / Chi Jin -> Hyosho Ranryu. It's not that deep.
    No, it's not complicated, but it's a small annoyance. If you play ninja casually, only once in a while, it's easy to forget the level at which level hyosho ranryu becomes available. That's why it is merely a QoL request. Can it be worked around? Obviously. By definition, any QoL issue can be worked around. It's superfluous to point it out. And if the existence of a workaround was sufficient justification to disregard QoL features, then we'd never get any.
    (2)

  6. #6
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,380
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Pretty much just want an updated icon for the upgraded version, nothing crazy.
    (0)

  7. #7
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    797
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    We have a case of a job where you press the exact same buttons from Lv.50 to Lv.90, namely Summoner. All it does over the levelling experience is add the appearance of a summon or a bigger summon and is pretty bland otherwise.

    Frankly standardizing everything done at Lv90 all the way down to where skills originate from to be used in the exact same manner makes for a poor levelling experience for newcomers, as much as we may hate downsyncing.

    TL;DR: Just open your skill menu and check if Hyosho Ranryu lights up tbh.
    I vehemently disagree on this. Nothing is more tedious than having an uneven leveling experience, especially when the class feels like half a class at lower levels, such as summoner, which is basically not a real class until closer to 86 despite its completely broken DPS at 70.

    Frankly, I'd rather have a very same-y leveling experience from, say, level 70+ (first ults) than deal with downleveling and have to figure out if I have triplecast at this level or not. Hell, we could look at one of the more extreme examples in Bard, where they go ~12 levels on barely a quarter of a class just to unlock their next skill (~18 to 30 iirc.) It looks awful, it feels awful, it is awful having to deal with something like this. Especially if a class is teaching you the incorrect way to play it (E.G. BLM from 35 to 60, nevermind 1-34.)

    My point is, this is a bad excuse to keep worse design.
    (1)

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