Clive kinda looks like HD plastic to me >_<
I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!
(Signature portrait by Amaipetisu)
"I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore
I’m gonna be honest I agree (though I think his model is good)
I adored 16 so much I headcanon my 14 character (Andreas) as a bearer who fled Valaesthia to escape slavery
I still think the collab story was pretty garbage because it showed off nothing about 16 because Clive didn’t remember anything
I hope Clive was a teaser for what's to come, honestly.It's likely been said before but I just got around to doing the crossover Clive's character model in the XVI cross over next to ours is just jarring. It reallyn shows how just ugly and cheap looking our character models are. If the graphics update takes us half way to the same level it will be amazing, but it shows that they can definately make better characters if they really want to, even with the current assets.
His hair was so high definition that I truly believe they didn't give as part of the event reward kit because how badly would clash - and possibly something on the tech end as well.
Said that, I hope his hairstyle either comes with the return of the event or is added as an expansion hairstyle, probably like WoL's hairbun will.
There is only so much the game can take.
MMOs by default don't have the greatest game models and cut corners where they can.
I think it could have been an example of what's to come, HOWEVER, you have to keep in mind that everything around it was NOT improved. When we get to DT, it will not look out of place because everything will be improved around it (with the exception of some old areas that will be added slowly over time). And by everything, that will include game lighting and shaders. So anything that looked fake or plastic about his model right now could be greatly improved by the new lighting and shaders that will be present with the FULL update come DT.
In short: It was a sneak peak, not a full preview.
this is probably because they were made with the extra dye channel in mind. hopefully.I am actually happy with the character models we have, and I would be happy with just getting slightly less pixelly versions of some gear. I like the plainer textures on old gear over the high-detail ones we've had more recently, which tend to have so much detail up close that they just look like a mess from a distance, while the marks added for texture often don't dye properly and effectively make the item undyeable.
I mean they're already doing a graphics update, no real reason to complain about anything.
Unless they intend to make us spend both dye slots just to ensure a single surface dyes in its entirety, I doubt it.
I'm talking about things dyeing blotchily where they once would have been a solid colour. Any "high detail" shading or scuffs generally do not take on the dye colour and instead turn grey.
A few particular examples I can recall are the Exarchic armour (pieces where the metal dyes), Radiant armour, Panthean armour (dyeable metal) and for a cloth example, the male Viera starting gear where everything has an ugly grey overlay to all the details.
Maybe the graphics update will fix these things. I certainly hope so. But for now, it looks awful and if the graphics update just adds the same issue to gear that is currently free of it, I will be extremely disappointed.
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