Quote Originally Posted by TheOperator3712 View Post
I agree with the principle of the last sentence. I hard disagree with not giving any tank any healing. As has been proven in other games, a self-healing tank can be a good and fun design. I wouldn't call any of the tanks well designed at present though; or healers.
While a self-healing tank can be a good design, it's more a problem of WAR having a little bit of everything.

If we're looking at a healing tank, they usually have high HP and barely any flat mitigation or shields, the gameplay is usually soaking damage with their high HP and then healing back up. WAR can be a healing tank, but they do need to have their flat mitigation and shields removed or lessened. They can't be good at everything while also bringing a bunch of healing, that's how you get unbalance.