Quote Originally Posted by TheOperator3712 View Post
I mentioned Savage as a point of comparison. The amount of damage you take in wall to walls is some of the highest damage in the game. I didn't say that BW needs to be where it is now. I said that capping it to a single proc per GCD would absolutely gut WAR's ability to self-heal in dungeons. I also said that the entire tank and healer roles were in need of a complete redesign.
And IMHO that would be fine.

Things were alright before BW became a thing, even when back then things like the elusive giga pull of Mt.Gulg's first and last W2W existed since ShB. That was one of the few time healers needed to pump out more HPS and likely use some of their normally unused buttons to keep their tanks alive in dungeons. Other than that, today's freecure mage without Cure II can still contribute enough party HPS to heal a W2W so long their tanks are average or decently performing. Adding BW into the wrench was such a travesty on job dev's decision, it's pretty telling & depressing to see that button left untouched for the entirety of expansion. This isn't even accounting other odd decision that they've given to buff even their partywide Shake it Off beyond recognition, but I'm not going to touch deeper into that part.