This may be an old topic, but hear me out. There obviously must be a hidden formula for crafting so that when a skill say 50% it's not really 50%. It might be 50% - X% depending on the level of the craft. Because whenever I use a "50%" skill it works great at lower level, but is absolute trash at max level crafts.

I'm reminded of the old skill (don't remember the name) that raise the crafting 5 level to make things "easier" some remnant of that craft formulation must be lurking around.

I'm not asking SE to change to to be a true "50%"(though they should, since your capped at crafting depending on your level anyways), but be more "truthful" and say under description "50% depending may be modified depending on level of craft".

I'm griping because I'm doing glowy weapons an that final item is like failure streak after failure. There's NO WAY its just a flat 50% chance.

And don't tell me it's basic statistics, because if failure streak can happen then win streak can also happen.