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  1. #51
    Player
    stanleyyoung's Avatar
    Join Date
    Apr 2012
    Location
    ul dah
    Posts
    217
    Character
    Stanley Young
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    would be neat to have a zone/area like The Temple of Uggalepih. i mean when you are in that place hearing the tonberries was a bit freaky. maybe SE can add voodoo witches and mobs of that nature, also writing on the walls with weird lettering, statues, hidden doors, traps, etc. Just saying!
    (1)

  2. #52
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    I'd like to see something original. That is SE art teams speciality. So far we've only seen really ordinary and bland landscape from 2.0 so I'm keeping my fingers crossed that those screens represent only the most dull zones of XIV. Also no remakes of past ff areas please. Originality can't be reached by catering to fan needs.
    (0)

  3. #53
    Player
    Pancakes's Avatar
    Join Date
    Aug 2011
    Posts
    225
    Character
    Sean Cody
    World
    Balmung
    Main Class
    Pugilist Lv 16
    I love ancient forest type of places, especially when u can wander among tree-tops rather than on the ground, with lots of bridges and such. So for example Salikawood or Eruyt Town in ff12 - pretty perfect locations, def. one of my favourites
    (2)

  4. #54
    Player
    stanleyyoung's Avatar
    Join Date
    Apr 2012
    Location
    ul dah
    Posts
    217
    Character
    Stanley Young
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Aslong as SE looks back at history Architectural buildings/cities & culture for inspiration we will be ok. SE artist and design team are good they just need to look at some info for some ideas/reference then they can use their creativity and give us a world thats like none else.

    SE hopefully will give us cities and landscapes that are inspired from the middle east, china, japan, europe, africa, south america, whatever etc. just imagine how will ishgard look after 2.0 (if SE deicides it needs a makeover) or even Ala Mhigo and its surrounding zones what will that all look like. the possibilities are near endless if SE are creative and thing outside the box, not just to take zones/areas from xi and make almost a copy & paste of them.

    But im not worried too much the little amount screenshots we have are showing very good signs of well needed change and whats to come soon.
    (0)

  5. #55
    Player
    Phx's Avatar
    Join Date
    Apr 2012
    Posts
    11
    Character
    Oh Noo
    World
    Goblin
    Main Class
    Thaumaturge Lv 50
    I want to kill some mobs in a city! Like in Dynamis... Or a Major City that Floats! The only access point would be a teleport type device, buried in a cave and protected by deadly monsters and possibly an Inn Room by 24hr lease only.
    (0)
    PS4 FC Recruiting on Goblin Server!!!
    -For those of you preparing for endgame, just entering endgame, or just wanting to chat without needing your computer.


  6. #56
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    I'd like to actually have some desert zones such as Altepa & Cape Terrigan and even the mountainous/rocky region of Gustaberg (Thanalan's good for a savannah, but outside of a few small areas it's no desert). Of course there are various other zones I've enjoyed from FFXI which include: Sky/Sea, Valkurm Dunes (not because of the noob curse, mind you), and Kuftal Tunnel. Then from two other FF games: Lunatic Pandora, Deep Sea Research Center, Ultimecia Castle, Esthar, Zanarkand, Bikanel Island, and Mt. Gagazet.
    (0)

  7. #57
    Player
    Unabaro's Avatar
    Join Date
    Aug 2011
    Location
    Limsa-Lominsa
    Posts
    27
    Character
    Shigeru Ookami
    World
    Hyperion
    Main Class
    Lancer Lv 70
    To be honest, anything that his really immersive is welcomed. Of course, this means little details in the landscape as much as the music.

    I was a fan of Purgonorgo Isle in FFXI and of Lufaise Meadows.

    Also, I don't know why... but I liked the Promyvions too. Now that felt immersive.
    (4)

  8. #58
    Quote Originally Posted by Unabaro View Post
    To be honest, anything that his really immersive is welcomed. Of course, this means little details in the landscape as much as the music.

    I was a fan of Purgonorgo Isle in FFXI and of Lufaise Meadows.

    Also, I don't know why... but I liked the Promyvions too. Now that felt immersive.

    It was dark and mysterious. The story is about a phenomenon called 'emptiness' and it had areas that somewhat resembled the appropriate location. The music also gave the feeling of an unknown and unexplored (by mortals) location.

    Promyvion (especially Vahzl) was probably one of the most atmospheric zones in FFXI.

    http://www.youtube.com/watch?v=vd7NmxGHSic the zone music for those that never played it.
    (1)

  9. #59
    Player
    Funky's Avatar
    Join Date
    Jun 2011
    Posts
    150
    Character
    Funky Dood
    World
    Masamune
    Main Class
    Conjurer Lv 36
    Promyvion music....nothing like it, so plain awesome.
    (1)

  10. #60
    Player
    TenraiNagi's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    165
    Character
    Tenrai Nagi
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 70
    These are some of the zones/ areas I would love to see in xiv. The pictures are just examples from previous final fantasies. (A picture is worth a thousand words)

    Dark/ haunted. Place for the undead (all kinds) to dwell in, quiet in the morning and crazy at night. With Large castle(s).



    Technological areas and future cities (Imperial/ other more advanced regions)



    And zones with ruins of other cities.



    Sky zones.



    Epic monuments. I love HUGE monumental stuff (can't wait for crystal tower) which we hopefully can see from neighboring zones and even far ones (if so huge).





    And finally more mystical and mysterious zones. (Mor Dhona is a bit safe... Go WILD!)



    2.0 already has a snow zone (which is future Coerthas) so I didn't add that one. (It was in the 2.0 map shown at Japan Expo)
    (3)
    Last edited by TenraiNagi; 07-15-2012 at 09:20 AM.

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