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  1. #1
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,231
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    It is because you had to actually win this stuff, it is not like the seasons such as Easter, Xmas and more based stuff, but stuff you actually have to put an effort into and what more to it is that it is not some kind of script that savage raids or extreme trials is, it is the only actual skill based content in the game that pvp is.
    (5)

  2. #2
    Player
    Nadda's Avatar
    Join Date
    Nov 2021
    Location
    Gridania
    Posts
    364
    Character
    Nadda Daweel
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by DragonBorn View Post
    As the title says, please make Old Feast Rewards exchangeable for wolf collars.

    There is a large number of mounts and glamour from the 20 seasons of the feast that are basically very very rarely seen now days and could be reused to incetivise participation in ranked Crystal conflict.

    Now I fully understand and agree that these rewards should remain prestigious which is why I am suggesting that a high number of wolf collars should be used as a method for obtaining them.

    If you required 99 wolf collars for example, that is 99,000 trophys, which is alot of matchs and time put into PVP.

    Some math for context:
    Outside of farming the final level of the Series Malmstones you can get 28,000 per patch and from each season of crystal conflict you can get between 1000 - 6000 (outside of placing top 100)
    This would be enough to give those players who have put alot of time into pvp over the course of an expansion the option to get a major reward in the form of one of these old feast prizes with those most dedicated pvp players the abbility to earn multiple from top 100 placements.

    The benefit to this overall is that players who participate in pvp can feel like they can always work towards some reward even if the armor added to the trophy vendor or lack thereof is not to their likeing, it will also resolve the issue of buying something just not to waste trophys for the same reason.

    One final sugestion, if implementing the same exact same armor/mounts under this system is an issue then a recolour could be done to differentiate these rewards from the orginals.

    I can understand your point.
    I can also understand why people would want the prestige of having it themselves. There are very few things in FF14 that is FOMO. The reason why PvP rewards have been fomo for a long time is because nobody plays PVP really well not until this expansion when they """""fixed it"""""

    So it be kinda lame if you stuck with game mode nobody liked - earned it when it was current - just for it to be a reward later on that be easy to obtain with wolf marks.

    Now I'd be fine with it personally if you could earn them with some form of PVP currency but not Wolf Marks.


    Make it a currency price so ridiculous it is like earning a Gold Saucer mount. So you at least have to grind the shit out of PVP to earn it.

    This to me is a good compromise.
    (1)
    Last edited by Nadda; 04-04-2024 at 01:26 PM.

  3. #3
    Player
    Thurmnmurmn's Avatar
    Join Date
    Aug 2021
    Posts
    882
    Character
    Bunbun Thurm
    World
    Lamia
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by 4clubbedace View Post
    theyre not rare, theyre literally unobtainable.
    They are rare because they are unobtainable. Being rare doesn't mean you have to be able to get it still.

    If they do anything with them I think they should release recolors so the originals still keep their prestige.
    (0)

  4. #4
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,062
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Thurmnmurmn View Post
    They are rare because they are unobtainable. Being rare doesn't mean you have to be able to get it still.

    If they do anything with them I think they should release recolors so the originals still keep their prestige.
    Release the undyed version and keep the OG dyeable.

    :evil_laughter:
    (0)

  5. #5
    Player
    4clubbedace's Avatar
    Join Date
    Jun 2022
    Posts
    384
    Character
    Viorel Amala
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Thurmnmurmn View Post
    They are rare because they are unobtainable. Being rare doesn't mean you have to be able to get it still.

    If they do anything with them I think they should release recolors so the originals still keep their prestige.

    i wouldnt mind recolors at all, but the base design being something no one outside of 100 per SERVER can get is annoying as all hell


    Quote Originally Posted by Rein_eon_Osborne View Post
    Release the undyed version and keep the OG dyeable.

    :evil_laughter:
    i wouldnt mind that either , really
    (1)

  6. #6
    Player Ardeth's Avatar
    Join Date
    Apr 2016
    Location
    Ul Dah
    Posts
    1,099
    Character
    Guy Friedman
    World
    Halicarnassus
    Main Class
    Bard Lv 100
    All fomo is bad. All fomo does is punish new players. You can not change my mind on that.
    (5)

  7. #7
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,697
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Ardeth View Post
    All fomo is bad. All fomo does is punish new players. You can not change my mind on that.
    Not planning to change your mind on it, just kindly reminding you there is a difference between event-based FOMO rewards on the whole playerbase to encourage subscriptions when they didn't want to...

    ...and "FOMO" of what essentially has been created as a Trophy for high performing players per season where the design goal of said item literally is the rarity and prestige. ("but wintraders/cheaters" is not enough of a counterpoint, there is a statistical majority of people who have not cheated winning these)

    You can hate the latter as much as you want, but the purpose is fundamentally different, which is why they have refused to rerelease up to this point - because for JP players prestige of their trophies matters.
    (0)
    Last edited by Reinhardt_Azureheim; 04-09-2024 at 10:35 PM.

  8. #8
    Player Ardeth's Avatar
    Join Date
    Apr 2016
    Location
    Ul Dah
    Posts
    1,099
    Character
    Guy Friedman
    World
    Halicarnassus
    Main Class
    Bard Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    Not planning to change your mind on it, just kindly reminding you there is a difference between event-based FOMO rewards on the whole playerbase to encourage subscriptions when they didn't want to...

    ...and "FOMO" of what essentially has been created as a Trophy for high performing players per season where the design goal of said item literally is the rarity and prestige. ("but wintraders/cheaters" is not enough of a counterpoint, there is a statistical majority of people who have not cheated winning these)

    You can hate the latter as much as you want, but the purpose is fundamentally different, which is why they have refused to rerelease up to this point - because for JP players prestige of their trophies matters.
    Any Fomo that locks new players out of content is bad. If you'd have to build a time machine to get it, then it's bad fomo, regardless of how much you want something that isn't physically to have value you to, it doesn't mean it has it or deserves it.

    I don't care about prestige in a video game made up of fake items and data. It's an ignorant side to take. Plus, it makes older games more prestigious because they keep their intrinsic value without Fomo. Go beat Sekiro and tell me it's on par with having a fancy coat in this game. Even though that's apples and oranges, it's clear that one respects the player more.

    Imagine if you can, that I can chase that reward later and how much gameplay that would add. That is what you lose when you have fomo. It's absolutely moronic on a fundamental level.
    (0)
    Last edited by Ardeth; 04-10-2024 at 12:23 AM.

  9. #9
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,176
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by DragonBorn View Post

    ...
    Wolf collars are useless now, it is as good as wolfmarks. Why should literal PvP 'bots' get the most rare, hard earned items in this game?

    This topic keeps coming up, especially from die hard completionists who need to have every single mount and achievement or they gonna sue SE.

    I always compare it to a sport event, if you win at the olympics the gold medal in 1972, you cant come back later in 2024 and demand everyone should have a go at it. It is ridiculous. It is not PvE, it is PvP, there are losers and there are winners. 100 people won the rest lost, we are not in communism here.
    If players knew they would get the rewards without doing anything too hard, I doubt the participation would be high. They will kill this ranked mode, as people will expect rewards to become available in the future too.

    Also CC is a meme/fun mode now, it is not the same. It is like competing in olympics vs paralympics, it is a different category.

    There is nothing to buy. Which is the real issue. People wouldn't ask for this, if there would a longterm wolfmark/wolfcollar investment PvP game dynamic, similar to PvE relic.
    (0)

  10. #10
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    I love people who don't want others to get stuff that was limited to 100 per data center, and rife with wintraders and people intentionally sabatoging so others couldn't get wins.


    Let's ask this then. Why did they put pve mounts as pvp rewards?
    (5)

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