Quote Originally Posted by Valence View Post
Fair enough for fang and claw / wheeling. I expected that kind of reply, and it didn't disappoint. Guess you can keep your uninteresting combos on melees...
They are interesting enough already for DRG, I don't see any reason to change them, the problem is the boss fights that are huge boring walls, but go do P11S on DRG and imagine what would happen if you had to account for rng and a highly spinny boss while being incapable to map pre-positioning/true north usage. It would just piss you off.