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Thread: The VFX issue

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  1. #1
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,027
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    I wonder how much of this VFX issue is tied up in the fact that boss hitboxes are sometimes so large that melee-range jobs are able to stand out in Narnia and still hit the thing. How exactly do you animate a sword strike when the boss isn't actually in range of your sword? (No one be crazy and suggest that hitboxes should actually match the size of the things being hit...)
    (2)

  2. #2
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    477
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    But but... I'm very in favor of shrinking hit boxes. I'm talking like 75%-90% reduction.
    (4)

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