Quote Originally Posted by ASkellington View Post
Again, that's the Dev team's headache. We've had plenty of people go up and down which are the best effects of the cards.

THERE IS NONE

There is always going to be a worst card and a best card. If all the cards are Offensive or Utility you may as well replace them with buffs then and remove the card system. The point of the class is to make the best of the card(s) you're given.
Yeah, except right now there really is no best card. Right now? The best card in any given situation is always changing even from pull to pull, which would not be the same with StB cards. The card you need depends on your seals, and it depends on what role you either haven't carded or is cranking out the most DPS. It is not a coin toss. The class is unironically the most balanced it's ever been with its cards yet still requires quick thinking and reactivity to ensure that card goes to the right person, at the right time, and does the most for you. Sure, having them all be DPS cards is less complicated, but I'd say it's much less frustrating and punishing when you don't get what you want. It allows for optimization, without making your life hell if you have bad luck. Playing a card is always doing something, rather than just having literal dead draws. Worst case scenario a 3% damage buff with a seal you already have is still a 3% damage buff.

You're always going to have to make a healplan as if you never draw a lady of crowns. You make the best of the ladies you're given, but all they are is just a bit of extra. It's probably the ability with the most wasted overheal next to afflatus rapture/solace in the game. All bringing back stormblood cards would do is just take minor arcana and somehow make it even worse.