Quote Originally Posted by Allegor View Post
None of them are rng tho, that's why I tied it to the seals (to give them some reason to exist) rather than the cards themselves. So basically, if you use Solar Draw, it doesn't matter whether you got Balance or Bole, it's still a "solar" card. If anything, it removes the rng element entirely from the job.

Either way, as I said, it's just a silly idea I had to give AST some of it's thematic elements back, at the very least.
The problems I have with your idea are two fold:

First and most importantly, everything that I need as a healer is LOCKED behind Drawing and then Playing a card.

This isn't like SGE's Kardia system where it only impacts my GCDs and is arguably WORSE than NIN's ninjustu. You're literally locking me out of everything aside from ED, Benefic 1/2 and Helios. I don't even get to be like WHM and SCH and get my DoT until w/e these are available.

Second, I now have 4 Draws. 3 of which I am now obgligated to use and not miss so I can activate parts of a seals system to gain access to over half my kit. People already have a problem with AST's APM and tab-targeting dance. And this makes it worse.

Being a Tarot inspired class is more than covered with AST's theme but its older roots of being a Time Mage or Time Mage adjacent is gone. I'd rather bring that back than a seals system that I want removed.