Results 1 to 10 of 21

Hybrid View

  1. #1
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,321
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    Maybe a really whacky, and probably broken idea, but NIN could get something where Trick Attack could proc an additional attack if it is used on a target whose HP is below 50%.
    (0)

  2. #2
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by mallleable View Post
    Maybe a really whacky, and probably broken idea, but NIN could get something where Trick Attack could proc an additional attack if it is used on a target whose HP is below 50%.
    that kinda was what Assassinate did originally, when the Opponent was under 20% HP, you could use it. but most Melee/DPS had it back then, got removed sadly but NIN's Assassinate was too iconic, so they turned it into something else^^
    (2)

  3. #3
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    671
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100
    As a ninja enjoyer. Ninja is great Job to play but def there 2 thing they might consider to reduce ninja workload and errors of the Job.

    The mudras being more pipeline like press one button you have the choices of single target,aoe and trick attack(this will reduce the errors of the mudra, its only job who still pay the price at this day for a mess up.)

    Or make permenant Huton. (less to pay attention of speed buff and more focus what mudra I need to use)

    This would help reduce the errors or the workload because if they going add more stuffs or add a new gauge. I think will be hardest job to play as a melee. But that my thought.
    (0)