There was a Disciple of the Land called Shepherd planned over a decade ago (back in the original 1.0 version of the game) that was never implemented, that was believed to be a kind of animal trapper class. Alas, it's clear SE have abandoned it and so I doubt we'll ever see anything else like it.

And we already get animal parts as drops when animals are defeated normally by other classes - yes it's entirelly random but that's the point, it would completely upend the game's economy if there was a class that could extract enemy drops 'to order' basically. So that is another strike against such a class I'm sorry to say.