I know, I know...Ranger/Hunter sounds more like a combat job, but Trapper would be focused on the "beast" items gathering.

And yes, all combat jobs can go out there and kill animals for their pieces of body parts.

But, I think a "Trapper" job (non-combative) job could be fun and the system is already in place if you look at leve quest that use the "pacifier" and trap system AND the Island Sanctuary animal pen idea.

SquareEnix can make all mobs "Trap-able" or just create a few mob spread out that are Non-combative traget-able and Trapper could use nets and whatnot to "gather off those's mob the items using all similar gatherer abilities and skills.

Even better Rare and Legendary gather-mobs could be out there too.

Main-hand could be bolo weapon and secondary could be a net or like fisher leave one handed.