Quote Originally Posted by Aravell View Post
Once again, no one is saying jobs should never be changed ever, the point is that the dev team should at least acknowledge the feedback from the current playerbase of the job instead of changing the whole thing without warning and going "Meh, they would've quit anyway".

Also, it was very much possible to give SMN the flashy summons to make them "feel like a summoner" (whatever that means) without completely deleting pet management and DoTs.
Old SMN didn't actually have pet management. Everquest Magician and Necro have pet management, FFXIV had skills cast by proxy. The pet didn't do anything but auto attack and you used skills on your hotbar with your cooldowns that were activated at the pets location.