Quote Originally Posted by BokoToloko View Post
Not going to bother with this one. IF you're so illustrious, then pray tell what difference did GL uptime make for monks compared to literally every other melee class, other than being punished considerably harder than other melees during downtimes. GL uptimes was one of the main complaints prior to rework but, apparently, that didn't seem to be the case according to you.
being a punishing class in of itself isn't inherently a bad thing. what made Greased Lightning in Shadowbringers so polarizing however was SE's mishandling of it, the mechanic itself in previous expansions was perfectly fine. tacking on a fourth stack, relegating Perfect Balance to a 2 minute damage cooldown while forcing Monks to use Anatman for GL generation and putting so many fights with +1 minute long cutscenes for no reason such as E1S, Hades EX or E8S. that's what people complained about.

no actual reasonable Monk player was whining because they couldn't have 100% GL uptime for an entire fight (unless it was for things arbitrarily out of their control like the aforementioned mid fight cutscenes), they complained because they took away perfectly good tools that made the mechanic more flexible and interesting like wind tackle and 60s PB.