Quote Originally Posted by Merrigan View Post
We're going to go round in circles here, so I won't answer everything (everyone is entitled to their own opinion here, after all, and even if I don't agree with you I can see where you're coming from) but just to finish on one point: on certain aspects, I do feel that "old" players should not be listened to. There are plenty of examples in the history of MMORPGs where listening to players has been a bloody disaster.
I highly disagree, it was listening to players that brought this game back from the disaster that was 1.0. It's the older players that gave the game its community to begin with, and understand it better than most players. Alienating old players for the potential (not guarantee) of appeasing new players ends up leaving people bitter.

It ultimately is up to the devs to try and make good decisions around player feedback; typically when it comes to game testing, players are very good at highlighting what is wrong with a game, but not necessarily in offering solutions (not always, it depends on the solution and feasibility of implementing that solution). If we just decide that older players should not be listened to, you lose most of that informed feedback.

That doesn't mean new players don't have important feedback either, they offer a fresher perspective that many vets lost long ago, and as such can point out different problems that are just as valid. But they also lack the experience for why something is implemented the way it is. Either way you can't throw out one side of feedback, both new and old need listening to.