I do agree that the PLD rework didnt even try to rework everything from scratch and still managed to remove most of PLD's identity (dual physical/magical phase and the dot being the prime element here), only bringing it closer to GNB (like WAR is to DRK). Something something tank homogenization.

Well I loved the heat gimmick on SB MCH and I do feel it still retained enough of the HW concept. Could have kept some cast times? Sure, why not, but I don't play rphys for immobile cast times either, even though the procs removed them, else I'd play casters. HW MCH also had truly boring issues like mildfires. I have nothing against a WF weaker variant, but those could be infuriatingly bad with the 1-1-1-1-1 proc fishing. I do agree however that those issues were already fixed with the increased ammo count per minute in SB and a better spread of it. I really liked HW MCH, and I honestly don't feel it was contradictory with what was added in SB either. It's ShB that nuked everything down the drain.

Can't say I agree with the heat system, it felt inherently proper to the design and I'd kill to get my overheat bursts back into the game (as well as heat management). But more importantly than anything, sure, I'd kill for ammo and procs to be back. I'll never forgive them for making this a ranged melee with an unbranching combo filler.