It's possible if you're WAR at higher levels. Just takes longer.
It's possible if you're WAR at higher levels. Just takes longer.What is accommodating "solo players" tho? Do you mean people looking to play a single player game within an MMO. I like to Solo play a lot, like I PF alone, do dungeons alone, do my rouls alone, that's solo play, you're not going in with friends or Fc mates, just you joining randoms alone for the sake of completing content. Or we can take it back to the OG meaning back when MMOs allowed you to literally solo content if you were good enough and were an actual solo player, because thats not possible in XIV at all.
Out of curiosity, what would you suggest as a way to fix the subpar play? We've already had parsers suggested which people did not seem to like so I'm curious what other alternatives you had in mind.I completely agree with this. It is awful when you are reliant upon others and their skill level to progress in the game. It's incredibly frustrating.
SE can have the best of both worlds, create tons of community interaction but ensure the MSQ at a minimum remains able to play solo. I will play with my friends or static for everything else.
Like, what could SE do to make people want to/force people to play better?
By "accommodating", I assume the OP means, "force people to play in groups to do content"What is accommodating "solo players" tho? Do you mean people looking to play a single player game within an MMO. I like to Solo play a lot, like I PF alone, do dungeons alone, do my rouls alone, that's solo play, you're not going in with friends or Fc mates, just you joining randoms alone for the sake of completing content. Or we can take it back to the OG meaning back when MMOs allowed you to literally solo content if you were good enough and were an actual solo player, because thats not possible in XIV at all.
What's wrong with solo content? It has zero affect on group content. The MSQ is already soloable. Other than that, we have Duty Support. Beyond that, what else is there that's catering to solo players? This thread makes a dumb argument. One of the things I like about FFXIV, and often use to bring in new players like me, is that it's more of an RPG-MMO than an MMO-RPG. Take that away, and it becomes another game sitting on my shelf that I no longer play. Such sentiments never used to be a problem. But then, Blizzard had that PR problem a while back. Now, the forum is starting to parrot WoW's. People play in different way, and for different reasons. To think some people have the attitude that everyone should play one particular way is beyond imbecilic.
Well I mean if you are asking about EW specifically besides the MSQ and duty support system eating up resources we hadWhat's wrong with solo content? It has zero affect on group content. The MSQ is already soloable. Other than that, we have Duty Support. Beyond that, what else is there that's catering to solo players? This thread makes a dumb argument. One of the things I like about FFXIV, and often use to bring in new players like me, is that it's more of an RPG-MMO than an MMO-RPG. Take that away, and it becomes another game sitting on my shelf that I no longer play. Such sentiments never used to be a problem. But then, Blizzard had that PR problem a while back. Now, the forum is starting to parrot WoW's. People play in different way, and for different reasons. To think some people have the attitude that everyone should play one particular way is beyond imbecilic.
-variant
-island sanctuary
-EO
The better question would be what was actually designed to be played like an MMO this expansion besides the usual boring cadence of extreme/savage, hell even the casual battle content you have to do with other people (AR’s trials) you barely have to acknowledge the other players you all just wail on the boss, hell if you are a tank the other players are straight up irrelevant to you
Criterion (kek)
It's wild how we been screamin for so long about how this was a problem only to get flamed here on these forums. Fast forward Yoshi P confirms how dead the multiplayer aspect is and how he himself has been bored. Id really LOVE to hear from the folks on here that gaslit several posts and acted like everything was just fine. "YaLL ArE dEluSional wE hAvE PLENTY of cOnTEnt"
They wont, they don't acknowledge anything and are happy to burn something to the ground defending every single bad decision, and when they are done killing the game, they wonder where everyone went, shrug, and go find another game to ruin.It's wild how we been screamin for so long about how this was a problem only to get flamed here on these forums. Fast forward Yoshi P confirms how dead the multiplayer aspect is and how he himself has been bored. Id really LOVE to hear from the folks on here that gaslit several posts and acted like everything was just fine. "YaLL ArE dEluSional wE hAvE PLENTY of cOnTEnt"
They were so loud before...makes me want to bump some of those old threads that aged terribly
One of the most fun content creators I've seen for FFXIV in the past year is literally doing a "solo as much as I can" run. So, no.
This describes me. I started playing the game cause I was told you could do a bunch of stuff solo and that's how I got to level cap: mostly solo and using DF when that wasn't an option. Now I play PVP multiple times a week (sometimes it's all I do in a single play session), I'm having banter in chat during alliance raids/MSQ roulettes, I've grouped up with randoms in Eureka.There are actually a lot of these players, who avoid this game because of the multiplayer aspects but still play the other FFs. It's actually clever to draw them in this way, because a lot of people who were once solo players just needed the push to interact with others. And drawing them in with solo content can work.
So.. double no. Big disagree with the OP.
Last edited by CamuiKushi; 03-25-2024 at 07:27 PM. Reason: added a line break to make it easier to read
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