Okay, so hear me out.
You turn into an angel...
Gapclosers lose potency, but only those of Dark knight and Gun breaker.
Some oldies from 1.0 that are dead and buried thankfully:
The Stamina Gauge is restored which increases abilities and attacks the more it's allowed to build up, but using an ability depletes it (this is not the same as TP). But it actually doesn't do that much and is mostly a hinderance than a help (and detracts from the Job Gauge as well).
Also, in order to ensure players take a break and don't spend their every waking moment in the game, the Fatigue System is restored which will penalize you with not just a reduction in gained EXP, but also eventually sap your HP, MP and stats, with no way to remove it unless you spend the exact same amount of time logged out of the game (a debuff icon will be on the screen to helpfully inform you of this amount of time). Changing Jobs or doing something else can also temporarily pause the effect to an extent, but only logging out and spending that time logged out will remove it. Please look forward to it!![]()
Every time you die to a dungeon/raid/ultimate boss you have to watch the cutscene. No this is not skippable.
Additionally. You cannot leave the dungeon until everyone has watched the last story cutscene. If you force quit the game you lose all the experience and progress of that dungeon and, if you needed it for MSQ progression, sorry, but you gotta do the whole thing over again.
I've got a good one from ffxiv 1.0, you can't gain exp after so many hours, so you need rested exp to level again; basically forcing people to logout for the day. That phase in gaming history was brought to the world by our beloved boomers.
Okay one more because my friends said this was awful.
This one is for all you Scholar and Summoner mains. Fairies and Carbuncles now have HP and their own stats. They are, essentially, additional party members but have less health than your character. They are susceptible to all debuffs including confusion and eye glare mechanics. You have to move and order them manually.
Fairies and Carbuncles can die to aoes, etc. When they die you have to raise them like any other party member. All the effects (buffs and debuffs) they had when up also vanish upon their death.
Summoners, after 8 years of summoning bahamut we give you......solar bahamut!
Seraphism 10char
#FFXIVHEALERSTRIKE
- Seraphism is BAD.
- Give us back Shadowflare and make Deployment/Emergency Tactics affect Biolysis
- Give us back Rouse
- Make pet management rewarding.
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