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  1. #71
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    What if we put a job in the game with an Axe. A job very inspired by vikings. We give it partywide shields and healing like Gandalf.
    Also a metric shit ton of self healing, because the first thing that comes to mind when i see a viking is ''that's a healer''.
    (2)
    Last edited by GoatOfWar; 06-09-2024 at 06:53 PM.

  2. #72
    Player Kathryn's Avatar
    Join Date
    May 2012
    Posts
    546
    Character
    Nanapie Kimura
    World
    Ragnarok
    Main Class
    Arcanist Lv 28
    Quote Originally Posted by Enkidoh View Post
    Some oldies from 1.0 that are dead and buried thankfully:

    The Stamina Gauge is restored which increases abilities and attacks the more it's allowed to build up, but using an ability depletes it (this is not the same as TP). But it actually doesn't do that much and is mostly a hinderance than a help (and detracts from the Job Gauge as well).

    Also, in order to ensure players take a break and don't spend their every waking moment in the game, the Fatigue System is restored which will penalize you with not just a reduction in gained EXP, but also eventually sap your HP, MP and stats, with no way to remove it unless you spend the exact same amount of time logged out of the game (a debuff icon will be on the screen to helpfully inform you of this amount of time). Changing Jobs or doing something else can also temporarily pause the effect to an extent, but only logging out and spending that time logged out will remove it. Please look forward to it!
    To be fair, some people could do with taking a break from the game so this might not actually be such a bad idea xD
    (1)

  3. #73
    Player
    Local_Custard's Avatar
    Join Date
    Mar 2023
    Location
    Ul'dah
    Posts
    379
    Character
    Rhel'a Tayuun
    World
    Sargatanas
    Main Class
    Culinarian Lv 83
    1. scholar's limit break makes them have 60 seconds of invuln but in return any vuln stacks they should have received is given to the tank(s). The tanks can survive many things. I'm sure they can handle a few extra vuln stacks.
    2. Red mage's lb3 now has a double visual range and height. No camera angle of zoom out distance is safe. Look forward to it.
    3. Astrologian's lb3 nullifies all sustain capabilities of everyone but themself and the other healer for 60 seconds. In addition to this its brightness is doubled.
    4. Lb3s now max out the volume of your computer and the game
    5. fisher is now able to join dungeons, trials, and raids and by fishing you generate enmity more than tanks and also are invulnerable. Nothing else changes about fisher
    6. half of crafter's abilities are deleted. What gets deleted? It is decided by a roulette. That means what abilities are gone forever is up to fate
    7. Dragoon's attack potencies are all tripled. Dragoon now has tank stats. Dragoon has 12 new jumps. If dragoon falls off the edge everyone dies with them.
    8. if red mage fall off the edge everyone dies with them
    9. sage has an instant kill ability with a 1 s cooldown and 100% success rate
    10. Everything in WAR's kit is replaced by a variation of fell cleave
    11. Dancer's gage is replaced by DRR the game and you are to play DRR when playing dancer but it is much more complicated and require god tier combos to pull off. It uses ffxiv's rhythm game for this. Dancer now must triple weave for optimal play and their damage doubles when in a party with a bard. However, when the bard is not present their damage is 75% worse. Dancer's tooltips also have double the amount of words while still not changing its meaning and generate enmity in increasing amounts throughout the instance until they die in which their enmity generation is reset. This will mean they will at some point rip agro from a tank even if the tank is doing everything to get the enemy's attention. Dancer's lb3 is tiny but its hitbox is the exact same.
    12. more WoL voice options that sound like old people who are being terrorized.
    13. Paladins must fight each other for dominance if 2 are in the same party. The losing paladin has their job stone get deleted and they must do the job quests all over again to be able to play at the same level again.
    14. Every alliance raid has allagan rot at least once. ARR's alliance raids has it 24 times per raid. EW's alliance raid jumpscares you with 50 allagan rot appearances in a row (the amount of times the bosses summon it).
    15. world of darkness gets an update but the only change is every trash enemy can one shot you at its max ilvl sync.
    16. hunger is introduced. If your WoL is hungry their healthbar is cut in half. Their MP regen is cut in half. Every attack does half potency. Spells sometimes interrupt themselves. Melee attacks are twice as likely to miss. Sprint has half duration. your WoL also gets a debuff called "hangry" (cannot be removed by clicking it) where it'll default all the choices you make in cutscenes to be the meanest option possible. Esuna will never work when your WoL is hungry. When your WoL eats everything listed gets resolved.
    (0)
    I love the men in this game

    I finally return to the game! Current goal: getting all my jobs to 90

  4. #74
    Player
    GartredZW's Avatar
    Join Date
    Jan 2024
    Posts
    259
    Character
    Gartred Runecaster
    World
    Diabolos
    Main Class
    Black Mage Lv 100
    Level 91 quest:
    >Speak with Alphinaud at Vesper Bay
    >use /say to say "I still can't believe we had to kill [level 89 trial]."

    I was about to hit post before I realized maybe I shouldn't put a spoiler like that in a joke about spoiling things for new players.
    (2)

  5. #75
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    All job roles get Rescue. It has no Cooldown.
    (5)

  6. #76
    Player Rekh's Avatar
    Join Date
    Jan 2024
    Location
    Meracydia
    Posts
    521
    Character
    Fresh Tree
    World
    Zalera
    Main Class
    Warrior Lv 90
    Release races that can't wear hats and then give them forehead hats as "the solution."
    (3)

  7. #77
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    This.

    https://i.imgur.com/17SJPHL.mp4

    Credit goes to Mr.Mansome over discord for sharing this very enlightening video showcasing peak bad design
    (2)

  8. #78
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,179
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    Quote Originally Posted by GoatOfWar View Post
    We give it partywide shields and healing like Gandalf.
    Gandalf was almost entirely fire themed. Aragorn (warrior king) and Elrond (maritally and magically talented) were both mentioned as notable healers.
    (0)

  9. #79
    Player
    ThomasOfEger's Avatar
    Join Date
    Aug 2021
    Posts
    72
    Character
    Thurinor Istor
    World
    Cerberus
    Main Class
    Archer Lv 90
    Quote Originally Posted by Valence View Post
    Mentorship now locked behind at least one ultimate clear to make sure mentors can teach sprouts how to play good.
    Well RMT service will go fullspeed in FFXIV if you will make it.
    (Selling ultimate clear)
    Not a good idea
    (0)

  10. #80
    Player
    TBerry's Avatar
    Join Date
    Dec 2020
    Posts
    514
    Character
    Sakura Ichijo
    World
    Omega
    Main Class
    Bard Lv 100
    All mobs have thrice the range in both aggro and chase. Even if they don't "see" you.
    (0)

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