Names:
Manderville Dungeon Roulette (Gentleman)
Manderville Dungeon Roulette (Maximilian)
Manderville Dungeon Roulette
(Brandihild)
Purpose:
Provide a platform for casual players to improve their skills
Procedure:
A party queues for the roulette and gets a random instance (Dungeon). At the start of the instance, after the cutscene showing the instance, we cut to a sequence where Nashu will present the players to a Wheel of Fortune, as if on a gameshow.
The outcomes of the Wheel of Fortune determine what extraordinary feats the warrior of light needs to surmount.
Buff Gigi will spin the wheel and Nashu will throw 3/4/5 roses at one time, giving three (Gentleman), four (Maximilian) or five (Brandihild) random, different and extraordinary feats that will affect the Dungeon.
Wheel outcomes:
1: Pupu cloning ray (Pupu hovers above you the entire instance continuously casting an aoe cloning ray, duplicating trash enemies or boss adds that are hit).
2: Lugia ballista and rockets (homing rockets, directional rockets, artillery).
3: Super haste (all enemies movement speed doubled/tripled/quadrupled, spell casttime and cool down halved/a third/a fourth).
4: Ultima weapon robots (Ultima weapon beam and spawn robots with smaller beams).
5: Rejoined boss (bosses are rejoined with one/two/three random boss gaining their abilities, and can perform two/three/four spells at a time).
6: Greg and Enkidu (random ambush by Gilgamesh, Enkidu tornados and Enkidu chicken and frog mechanic during entire instance).
7: Nashu chained bombs (all players are chained with bombs chasing you and will explode if touched by anyone (party or enemies), damaging and giving vuln stack. After explode, Nashu will set out invisible chain traps that reapplies chained bomb).
8: Manderville Massage Oil (Enemy health increased by 50% for Gentleman, 100% for Maximilian and 200% for Brandihild. Player damage increased by 25% for Gentleman, 50% for Maximilian and 100% for Brandihild. In addition to gaining a vuln stack, gain dmg down and healing reduction).
9: Primal Rage (Summons random primals frequently throughout the instance performing an attack/ability).