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  1. #21
    Player
    Eastwall's Avatar
    Join Date
    Jun 2023
    Posts
    639
    Character
    Jumpshot Tryhard
    World
    Excalibur
    Main Class
    Astrologian Lv 100
    Honestly.... When check queue, if everyone in party bought the related expansion, Just check if party leader unlocked it storywise...
    (0)

  2. #22
    Player
    Taliriah's Avatar
    Join Date
    Jun 2021
    Posts
    334
    Character
    Makoto Hinata
    World
    Louisoix
    Main Class
    Viper Lv 100
    Lmao, "extreme concern" about complete non issues mixed with a dash of gatekeeping and sprinkled with unwarranted elitism.

    Never change, mmo players.
    (3)

  3. #23
    Player
    Kinazu's Avatar
    Join Date
    Oct 2016
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Kinazu Langurag
    World
    Alpha
    Main Class
    Pictomancer Lv 100
    I honestly think that giving a skip to be pretty up-to-date with the current playerbase is a good thing. I think its long overdue. I have a few friends and colleagues wanting to play, but knowing that they have to go through hundreds and hundreds of hours of story is turning them off by a landslide. I do find 6.1 to be an odd place to start, I think starting on 6.55 Pt. 2 with a unique introduction quest beforehand that quickly explains what has been going on and who the new characters are, and a solo-duty that shows you a quick rundown of how the game's mechanics work (dungeon markers, etc.) would be a good start.

    Though if they do actually let people start at 6.1 that is going to be a rude awakening to many if they don't have previous MMO experience. Some of the trials can be a bit... hectic for someone who just booted up the game, that much I will agree on.

    But yeah, I'm all for it, even if it'll mean a couple of extra wipes in the 6.1-6.5 content range.
    (1)

  4. #24
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,527
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by sindriiisgaming View Post
    Right now ppl can skip cutscenes, but not dungeons. So they still learn the basics of everything. They can go from low level 15 healer/tank to 80 healer through the game and still grasp the core gameplay mecanics. Which continue to intensify as the level bumps up. A full skip of 90 levels would be completely overwhelming to most new players. If u want to sell an expansion to new ppl make the new jobs start at level 1. Most ppl are already overwhelmed by there level 70/80 kits
    If I am understanding your post right... - People can still skip cutscenes, and even if you imposed this on them, you're still putting them through 100-ish hours of pure slog, not to mention this is really a non-solution - The problem still exists wherein the story still accounts for 100-400 hours of work before they are at a relevant point in the game where they can play regular content with other players - Many of their friends whom may already be veterans of the game.

    I'm sorry but putting players through 400 hours of story is far worse than the problem of dungeons being slightly elongated. My mentality with this problem is that if a player actually wants to learn their class, and wants to learn the game, then they are going to do so regardless of whether they elected to effectively skip to 90 or not. - Just in the same vein you can have many players that go through the entire course of the game with having little or no enthusiasm for learning the class. You can have people go through the entirety of Level 1 - Level 90, and not know a single thing about their class, or about the core gameplay elements of an MMO for that matter. -- It's entirely a decision on the part of the player as to what they do with that experience, and no amount of micromanaging a players experience is going to change that fact.
    (4)

  5. #25
    Player Bun_Vivant's Avatar
    Join Date
    Mar 2024
    Posts
    206
    Character
    Bun Vivant
    World
    Halicarnassus
    Main Class
    Sage Lv 95
    Quote Originally Posted by Swordsman View Post
    I'm still for a story skip because all that MSQ is just too much. Just have SE implement some kind of tutorial and I think it'll be fine.
    As I have six characters at End-of-Content and two currently doing Shadowbringers, I like story skip because Stormblood wasn't to my taste the first few times I played it.
    (0)

  6. #26
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,259
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    Honestly I'm all for it. This story is "okay" and has some bursts of really good moments, but it's weighed down hard by the padded mmo pacing. There are so many great parts that happen and then get followed up with like 4 hours of picking up trash off the ground. Or awfully animated cutscenes where players /handover air to another character. Or the endless recycled fist-clenching in endwalker like a kid who just learned how to use semicolons so now he uses them all over the place; like he can't stop using them; he loves using them because it's still new to him; he's so proud of what he just learned how to do; naturally he has to show everyone. Like, they could've told EW's story in a fraction of the hours if they cut out all the running back and forth stuff, but then they wouldn't have been able to brag about "40 hours of content." They would've had a well paced story but it would've been significantly shorter. So we get "low points" that people will actually defend saying that stories can't be climaxing all the time, and that's true, but several hours of fetch quests and running from npc to npc (when that running could've been a cutscene, for example) is not even enjoyable to play. It's just a slog. Post-ARR loses so many people that it's memed as a filter. It's so hard to get friends into this game because they realize there're 80 fetch quests standing between them and the next expansion, and the payoff for that slog is an emotionally charged finale that leads right into more running back and forth and more fetching items off the ground... only this time, in Ishgard! If people want to skip this whole thing and jump straight to the end to play current content with their friends, I wouldn't blame them at all. I would warn them though, that this game's on such a drip-feed of content pacing that they're rushing to an end where there's nothing to do except stand around and ERP.

    Quote Originally Posted by Fyrebrand View Post
    "Welcome to our awesome story-driven RPG, where we put in lots of extra work to allow players to do dungeons solo so they can enjoy them at their own pace. Also, don't do that. Skip the entire story. Don't play it, it's bad."
    The funny thing is, by selling MSQ skips in the cash shop, this is what the devs have been implicitly saying all along.
    (2)
    Quote Originally Posted by Shialan View Post
    I don't get it. Do you really have nothing better to do with your life than creating shitpost after shitpost?
    Quote Originally Posted by R041 View Post
    Jfc why did I even post on a bait thread, this place sucks. lol
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.

  7. #27
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by sindriiisgaming View Post
    They can go from low level 15 healer/tank to 80 healer through the game and still grasp the core gameplay mecanics.
    Can do is not will do. They can go through dungeons auto-attacking if they wanted. Most parties aren't going to notice, those that do won't always kick, and if the player does get kicked they can always requeue.

    At the same time, someone can skip all the dungeons then research and practice their rotations on a striking dummy before picking up the MSQ.

    Again, those who want to learn to play the game competently (or better) will do so. Those who don't want to put in the effort won't.
    (2)

  8. #28
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,627
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    (1)

  9. #29
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,848
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    I feel like ARR is the biggest gatekeep to new players actually having fun.

    I think the thing is that, this is because ARR is a terrible experience, The story for one is very boring, but the gameplay leaves a lot to be desired, now obviously a new player shouldn't get everything at once. But the fact is most Jobs at 50 play nothing like 90 jobs, which is odd just feels terrible for one. Personally I feel as if they should invest more into making ARR and early content up to date, both for job design and time it takes, I'd argue that it could do with even more trimming and just making the fetch quests less annoying in general.

    Would I be upset about a story skip? No I wouldn't I do like making alts but i don't really wanna go through ARR or pay a lot of money just to skip it quite frankly. I also don't think the story is important to everyone, you certainly might be confused if you skip content (I seemed to follow HW+ Quite well despite skipping 80% of ARR on my first playthrough), but I think it's such a hard ask at this point for people to just go through the entire story just to get to current content.

    Thing is skips already exist, the only difference is you have to pay currently for a Skip, I think getting rid of that paywall is important.
    (1)

  10. #30
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    all I am getting from the OP is "I sat through the entire MSQ and they dont have to...WHY NOT?"

    really, if someone buys the game and is a new player, as much as incompetence is a valid argument, how they play, is up to them. its their money, if they want to skip, then why not? if they have zero interest in the story, why not?

    if I tell the OP that they should do single pulls as a tank because it increases understanding and enjoyment, I would get yelled at (rightfully so) that its their money they can play how they want.

    as long as SE sticks with skips I am fine with it... if they go the Destiny 2 route and vault huge amounts of content, thats where the game is no longer worth my money. it is, as always, up to the player to decide if the skip is worth it. it is not our call to be "very concerned" about it because that sounds more like a "we didnt do that why do they get to" whine.
    (1)

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